injecting d3d trainer...

07/03/2012 02:28 BlueAmber#1
i happen to code a d3d trainer in c++
it works fine on cabalmain w/o gameguard
but with gameguard it wont because gameguard update appears before the client does

how can i inject it successfully?
07/03/2012 12:27 bartbilf#2
auto-inject and it should be fine, but on EU it will probably still make the client crash
07/05/2012 02:40 BlueAmber#3
Quote:
Originally Posted by bartbilf View Post
auto-inject and it should be fine, but on EU it will probably still make the client crash
auto-inject doesnt work.
i guess gameguard blocks d3d.