A simple possible(maybe) hack for eo discussion, Please read if you are experienced

06/28/2012 10:59 XxRealTheWarxX#1
ok so, in this few years. some kind of possible way of hacking client side come across my head ..

although im not 100% sure about it but i think it may work ( if i had any clue how to find them ) ..

basically of course, ce and wpe pro is my main tools.. however the way to hack might be tricky .. if it's not enough, i can find something else ..

so, for my 1st hack is boss notify (let u know whenever the boss respawn) ..

from my brain, i think there's only 2 ways ..

1 : changing the 'range' of monster status (the number how many u kill the monster at left bottom corner).. let's say it's about 10 step near the monster, then the client will display monster status ..

i believe this is client side work (i had no idea how this work if they put this in server side).. and if i able to change the '10 step' to '10000' step, i probably can see the whole map monster status including the boss whenever it's respawn .. like i say, it's just a 'maybe'.

2 : by finding the coordinate of the boss .. get the x is enough ..
the x coordinate will show xxx number when it's respawn, and show 0 when it's died ..

again, it's just maybe.. i don't know it will work or not (that's the reason why i posting this)..

the 2nd hack i thought is xp skill , im not so sure about this cause there's certain reason i think it may set in the database ..

however, the value when it's unready is 0, and change to 1 when it's ready ..

if i know how the xp booster in some private server work, i probably get a clue to do this ..

there's more of hack i think about, but forgot it at the moment ( sorry )..

and also, sorry for my bad english, as it's not the main language in my country ..

to moderator : please do not lock this thread yet, after i got some info/answer/clue, i will ask you to delete this :)

gonna download some example of eo private server, hope i can find any clue and hope to 'possible' hack :)
06/29/2012 14:51 Nitroxide3#2
You should study how an mmo client/server system works.

Aside the 'mmo' part of an online game, the server plays an enormous roll in stopping people from being able to just 'change data' in the client to abuse the game.

In short - none of this is possible.