I done the WinSock and the server can now accept game\login connections
here is a code snippet from the whole things
I think the first step will deal with
And this is an image from the client that seems to be connected to the server
This is the console application code till now but what confuses me is that i know that i must begin with the login sequence but dont where to start
#Hint : i want to use the same database that albetros use
[NOTE] : This project will be an albetros' source bug fixing no build credits will be for me except for the new login system that i hope i finish it without bugs
AND I KNOW THIS IS THE EASIEST PART OF THE WHOLE PROCCESS AND DONT WORRY I DONT REQUEST HELP UNTILL I TRY MYSELF MANY TIMES BUT SOMETIMES THINGS GET COMPLICATED SO EXCUSE ME
here is a code snippet from the whole things
I think the first step will deal with
Code:
static void AuthServer_NewConnection(Authentication.IsWrapper obj)
{
}
And this is an image from the client that seems to be connected to the server
This is the console application code till now but what confuses me is that i know that i must begin with the login sequence but dont where to start
#Hint : i want to use the same database that albetros use
[NOTE] : This project will be an albetros' source bug fixing no build credits will be for me except for the new login system that i hope i finish it without bugs
AND I KNOW THIS IS THE EASIEST PART OF THE WHOLE PROCCESS AND DONT WORRY I DONT REQUEST HELP UNTILL I TRY MYSELF MANY TIMES BUT SOMETIMES THINGS GET COMPLICATED SO EXCUSE ME