webzen do smth? ;D

06/01/2012 09:14 rapdaddy#1
We have received many suggestions from Archlord users about heroic skill. For exciting PvP environment, following heroic skills are changed in accordance with user’s needs. This is to improve Archlord service stepping forward users satisfaction. Please check following graph.



Heroic Skills Adjustment

Debuff Success Rate of Heroic Skills

Skill Level


Success Rate
Skill Lv 1 2%
Skill Lv 2 4%
Skill Lv 3 6%
Skill Lv 4 8%
Skill Lv 5 10%



Race & Class


Rebalanced Skills


Effects
Human knight Righteous Smite Cower
Inexorable Strike Unequipped
Terrifying Nemesis Hold
Human Archer Scorpion Trap Hold
Cloudof Arrows Chaos
Intimidating Blow Frenzy
Human Mage Storm Bite Cower
Dread Assault Fear
Black Staff Disease Disease
Moonelf Swashbuckler Sudden Twist Attack Chaos
Soul of Impossible Weapon Unequipped
Myriad Crescent Slashing Cower
Moonelf Ranger Rage Tornado Frenzy
Hail of Thorns Hold
Eye of the Red Ranger Fear
Moonelf Elementalist Elemental Tentacle Hold
Spectral Storm Chaos
Prismatic Chain Disease
Orc Berserker Frightful Sight Fear
Cry of Disorder Chaos
Orc Hunter Painting Attack Chaos
Crimson Eye Frenzy
Shrinking Snake Shot Cower
Orc Sorcerer Venomous Bite Disease
Life Black Fire Hold
Zone of Terrible Corpses Fear
DragonScion Slayer Shriking Punch Cower
Daylight Smite Chaos
Restrained Strike Hold
DragonScion Orbiter Resounding Destroyer Hold
Lighting Frenzy Assault Frenzy
Withering Night Shot Cower
DragonScion Summoner Flightful Wingover Fear
Oppressive Blow Cower
Elemental Malestorm Disease



Archlord Support Team is focusing on balancing heroic skills with user’s opinion. If you have any idea, please visit our Forum and write your suggestion. [CLICK]



NOTE

We would like to announce that following three skills’ effect were changed.

Inexorable Strike: Fear / Soul of Impossible Weapon: Fear / Toxic Hand: disrupt



Regards,

Archlord Support Team
06/01/2012 09:31 Areau#2
3 GMs were on today on Gracia
06/01/2012 09:35 rapdaddy#3
Quote:
Originally Posted by Areau View Post
3 GMs were on today on Gracia
nice
06/01/2012 09:55 benzo11#4
Im ok with that...finaly i can tank a bit more lol
06/01/2012 11:13 adnanator#5
it was about time to realize that they must do something
06/01/2012 11:42 Airsal#6
all paper sorcs who only played it because of fear are now fucked xD
06/01/2012 12:24 rapdaddy#7
Quote:
Originally Posted by Airsal View Post
all paper sorcs who only played it because of fear are now fucked xD
hell yeah
archlord is playable again ^^
what will u say now, haters?
06/01/2012 12:29 Grischnaki#8
i will play sorc, even with the low chance
in my opinion the sorc will still pwn :)
06/01/2012 13:04 Brodwin#9
Quote:
Originally Posted by Airsal View Post
all paper sorcs who only played it because of fear are now fucked xD
not really :D
06/01/2012 13:37 Kleparnik#10
Well now gl killing full pt buffed scion or zerk ! with perma fear its impossible :)
06/01/2012 14:33 MarFenix#11
Wth do they mean with Toxic hand: disrupt ??

I can't understand ?) Is it further not usable ?

Greetz
Marf
06/01/2012 14:57 pedosorc#12
if u dont update the last patch can u use hh skills with 50% chance? :d
06/01/2012 15:29 adnanator#13
disrupt = toxic hand skill is banned :D
full buffed swashes and scions rule now

when i say full buffed scions i mean scions similar to Driesje :D
06/01/2012 19:04 Sens22#14
In my view is the percent rate of the HH Skills not so good!

10% - Lv5 Skill
12% - Lv7 Skill ( HH - Armor )
14% - Lv9 Skill ( Fearless )
18% - Lv11 Skill ( 2 x Feathered Rings )
20% - Lv12 Skill ( +1 Wep )

I dont know if im right. I didnt played archlord since december, as a consequence: Not much informations about the game now. :P
It would be better, if they increase the rate of the skills, 5% each Level. :)
06/01/2012 20:15 Hypnotiz3r#15
Quote:
Originally Posted by Sens22 View Post
In my view is the percent rate of the HH Skills not so good!

10% - Lv5 Skill
12% - Lv7 Skill ( HH - Armor )
14% - Lv9 Skill ( Fearless )
18% - Lv11 Skill ( 2 x Feathered Rings )
20% - Lv12 Skill ( +1 Wep )

I dont know if im right. I didnt played archlord since december, as a consequence: Not much informations about the game now. :P
It would be better, if they increase the rate of the skills, 5% each Level. :)
HH skills/buffs are not supposed to get the + x ranks from rings/necks or weapons...