as the title says i am trying to get the memory address for mana i have tried different things and have not been able to come up with it but i can get the health one in no problem (this is for 5065)
well when i comes down to it i am dumb with olly and all that so i will have a very hard time tryin to find the send and receive addresses (if i knew how to do that i would try to use the hooking library that is already made even know the little program i have made is in vb6)Quote:
It still IS memory based... You simply read the packets from memory.
Assuming this is going to be any form of bot, you'll be hooking send/receive anyways... why bother finding and keeping up to date more memory addresses then that?
If I were you I'd be doing the following...
1: Hook send/receive functions. You can now manage all client communication.
2: Find the base character address. You can now read any character data you wish before hooking into the send/receive functions (EG: Client selector which shows the character name if you're already logged in)
i have tried that and once i use a spell and then do a drecrease it just goes to blankQuote:
@op
have you tried hooking cheat engine to conquer, casting mana and showing in CE decreasing values? Ofc you can narrow it down even more by searching for exact values..
yeah i tried it when i start the new scan with full mana it brings up a listQuote:
have you tried searching for the exact value of mana then checking for decreasing ones after you cast a mana eating spell?