hey guys.
i try to make my own wallhack and character speed in avalon with winhex.
the data.pak i want to edit is almost the same like the old 2moons BMR.
maybe some ppl remember how it works.
here is a screenie: [Only registered and activated users can see links. Click Here To Register...]
the red underlined phyton.pre should be login.pre to wall hack there right?
but if oyu look above, avalon.pre doesnt exist. so how to wallhack there?
and the character speed, i changed the green underlined "1" to "4" to have 4x speed right?
dont say that i should use .csv files pls. i want to learn how to do it with winhex.
and btw. how to change the monster speed in winhex? i know in .csv files i need to change the 2.5 to 9.9 but something like that doesnt exist in winhex.
i try to make my own wallhack and character speed in avalon with winhex.
the data.pak i want to edit is almost the same like the old 2moons BMR.
maybe some ppl remember how it works.
here is a screenie: [Only registered and activated users can see links. Click Here To Register...]
the red underlined phyton.pre should be login.pre to wall hack there right?
but if oyu look above, avalon.pre doesnt exist. so how to wallhack there?
and the character speed, i changed the green underlined "1" to "4" to have 4x speed right?
dont say that i should use .csv files pls. i want to learn how to do it with winhex.
and btw. how to change the monster speed in winhex? i know in .csv files i need to change the 2.5 to 9.9 but something like that doesnt exist in winhex.