[HELP] /item tro doesnt work

12/02/2008 19:35 JoieJones90#1
Whats wrong in this code? i cant get it to work:/ some1 please help?
Quote:
if (Splitter[0] == "/item")

if (Splitter[1] == "tro")
{
MyChar.AddItem("420339-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("480339-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("420339-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("480339-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("160249-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));//blizzard
MyChar.AddItem("120249-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));//tornado
MyChar.AddItem("150249-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));//thunder
MyChar.AddItem("112389-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("135299-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
}
if (Splitter[1] == "tao")
{
MyChar.AddItem("139299-12-7-255-3-3", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("112349-12-7-255-3-3", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("121249-12-7-255-3-3", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("152259-12-7-255-3-3", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("160249-12-7-255-3-3", 0, (uint)General.Rand.Next(57458353));//blizzard
MyChar.AddItem("421339-12-7-255-3-3", 0, (uint)General.Rand.Next(57458353));
}
if (Splitter[1] == "arch")
{
MyChar.AddItem("138299-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("160249-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));//blizzard
MyChar.AddItem("120249-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));//tornado
MyChar.AddItem("150249-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));//thunder
MyChar.AddItem("112339-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("500329-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("1050002-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));

}
if (Splitter[1] == "war")
{
MyChar.AddItem("480339-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("136299-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("160249-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));//blizzard
MyChar.AddItem("120249-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));//tornado
MyChar.AddItem("150249-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));//thunder
MyChar.AddItem("112419-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("560339-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("561339-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
MyChar.AddItem("900399-12-7-255-13-13", 0, (uint)General.Rand.Next(57458353));
}
12/02/2008 20:27 _Emme_#2
To orginaze it better, I would make a void for it, like this:

public void AddFullEquip(string JobName)
{
if (JobName == "Trojan")
{
}
if (JobName == "Warrior")
{
}
if (JobName == "Taoist")
{
}
if (JobName == "Archer")
{
}



And for command ;


if (Splitter[0] == "/item")
{
string JobName = Splitter[1];
AddFullEquip(JobName);



Something like that,goodluck.
And with your error,im not even going to bother watching,soz.