CoEmu v2 Error :/

05/09/2012 17:24 eddysk8sp#1
Hello, im Downloaded the Version of CoEmu v2 5095 C#
i Make all right, more ever of i try to login in the Game had the message:
"Error: Failed to connect to the server. Please login again"
And in the Source:
"System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has not responded 5.118.232.82:5817" (Translated) <- i can't find this ip :S
Somebody can Help me?
Thanks

PS: The Print below
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05/10/2012 01:07 Zeroxelli#2
It's been years since I worked with CoEmu (2009?) but I may as well help. Double check the IP you have set for the server IP, and make sure your client reflects that. And try changing the IPs for the server and client to 127.0.0.1 (localhost) and see if that resolves the issue.

5.118.232.82 does not look like a valid client IP to me, and the fact that your client IP is different from your server IP, when it's being run in the same environment on the same machine, is rather odd as well.
05/10/2012 01:12 bone-you#3
Hamachi ip. It looks like it's automatically binding to it.
05/10/2012 01:23 Zeroxelli#4
Quote:
Originally Posted by bone-you View Post
Hamachi ip. It looks like it's automatically binding to it.
Ahh... Never even touched Hamachi, so I don't know how it works. But if it works like any other proxy type application, the problem could simply be in the redirection settings (Somewhere in the Hamachi config.) It's obviously making a connection with the server, but it's not doing much after that.

@eddysk8sp
Could it be that the game server IP isn't the same as the auth server IP, or the auth server IP is not being handled by Hamachi? They have to both be correct. Once you log in to the auth server, and your username/password is verified, your client is then sent a packet containing the IP that the server currently has set for the gameserver. If, for some reason, that IP doesn't work and the client cannot connect, then (usually) the client will disconnect and tell you that it failed to connect to the game server (due to "maintenance"). However, when you're working with a middle-man (proxy) application, there's always a chance that packets can be lost or delayed in the process of sending to/from the client/server. Another problem could be that your ports are incorrect. Double check it all.
05/10/2012 07:16 eddysk8sp#5
Man, i try very things i dont know more what i make >_<
Im downloaded 7 ~ 8 Source's and don't function nothing >_<

ill go send the link of my source and somebody can see the problem to me pls?
Thanks e-e

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05/10/2012 18:10 Zeroxelli#6
Quote:
Originally Posted by eddysk8sp View Post
Man, i try very things i dont know more what i make >_<
Im downloaded 7 ~ 8 Source's and don't function nothing >_<

ill go send the link of my source and somebody can see the problem to me pls?
Thanks e-e

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Exactly my point in the other thread.

Anyway. I'm not going to download a 20mb source just to find out what I already believe the problem is, which is the IP addresses you're binding to or the ports. A firewall could be the problem.