So when i use the Fatal Strike skill this packet is being sent to the server.
UInt16: Length
UInt16: Type
int: Time stamp
int: Attacker ID
int: Target ID
UInt16: X
UInt16: Y
UInt16: Subtype
UInt16: Skill ID
UInt16: Unknown
Now i tried to recreate this packet in my proxy and then send it to the server to start the Fatal Strike skill.
Now creating the packet goes just fine and i am getting the exact same values every time i create a new packet except for the (21 65) because i have no idea what it is and it keeps changing everytime i use the skill...
when ever i send that packet to the server i get disconnected and i'm fairly sure that its not the time stamp that's disconnecting me because it works just fine with any other packet that contains a time stamp. So i was wondering. does anybody know what are these numbers (21 65) or maybe what those 2 bytes stand for?
breaking it downQuote:
C -> S, Length : 40, Type: 1022
28 00 FE 03 B2 CE D3 02 D7 F8 1B 00 77 25 E1 B3
76 C7 05 55 18 00 00 00 DD C9 21 65 00 00 00 00
00 00 00 00 00 00 00 00
UInt16: Length
UInt16: Type
int: Time stamp
int: Attacker ID
int: Target ID
UInt16: X
UInt16: Y
UInt16: Subtype
UInt16: Skill ID
UInt16: Unknown
Now i tried to recreate this packet in my proxy and then send it to the server to start the Fatal Strike skill.
Now creating the packet goes just fine and i am getting the exact same values every time i create a new packet except for the (21 65) because i have no idea what it is and it keeps changing everytime i use the skill...
when ever i send that packet to the server i get disconnected and i'm fairly sure that its not the time stamp that's disconnecting me because it works just fine with any other packet that contains a time stamp. So i was wondering. does anybody know what are these numbers (21 65) or maybe what those 2 bytes stand for?