Ok hello,
I have found a way to make an auto-walk function using the World Character coordinates. I found the GoTo Coords that get set everytime you click a new spot to walk to, and I found the function that actually makes the character walk. So now I can manually set the coords that I want to walk to, and then make the character walk.
Now I am trying to figure a way to "record" a set of waypoints into an Array or Vector. Such as turn a Bool on called "Record", when the Record Bool is on it will record a new WP into the Array/Vector every time I left click until I turn the Record Bool off. So if I walk to 5 places while the Record bool is turned off, have it say each of the 5 waypoints into the Array.
I am just not sure how to save each new waypoint into the array, so that it adds each new one in.
I have found a way to make an auto-walk function using the World Character coordinates. I found the GoTo Coords that get set everytime you click a new spot to walk to, and I found the function that actually makes the character walk. So now I can manually set the coords that I want to walk to, and then make the character walk.
Now I am trying to figure a way to "record" a set of waypoints into an Array or Vector. Such as turn a Bool on called "Record", when the Record Bool is on it will record a new WP into the Array/Vector every time I left click until I turn the Record Bool off. So if I walk to 5 places while the Record bool is turned off, have it say each of the 5 waypoints into the Array.
I am just not sure how to save each new waypoint into the array, so that it adds each new one in.