Lure Mob's Q&A

11/20/2008 04:12 jessetoland#1
Im starting this thread to first see if anyone may have a correction for the loss of mobs while using vac with winhex, Im not a noober lmao, i edited my whole datapk and works great, also have given many fratz to nebular on the great no crc.

but i have read over the forums over and over looking for a possible value i can change to make it were the mobs that i pull/lure dont scatter about after i stop, usauly if i use an aoe most of them stay but i loose maybe half of my pull they go past me or just all over, they dont stay close

......PLEASE H A L P!!!!
ROFL!!
please help :D


btw i have reffered to the mob speed and not to loose mobs guide, it works i just need to know what value keeps them from leaving my grace of death to the endless mobs / victims to my wrath lol asap going for 115
:mofo:
11/20/2008 17:23 Insane0ne#2
wrong section and this info is already posted. set your speed to 2 and mob speed to 12, in info.csv change mob to, 99,99,99,6,20,29,1200,300,0,0,0,50,99,0,99,99. Some mobs will scatter no matter what you do.
11/20/2008 21:13 Systemerror#3
They scatter according to your latency, the bigger your latency the further they go, plus if you have mob speedhack on they will go even furhter. As far as I know its inevitable and it sure is annoying