Permanent abomination

05/01/2012 07:21 aarontt#1
Is there a way to create a permanent abomination pet? I have tried changing sql database to -1 and over a year worth in time but it seems to set it back to the countdown previously.

Cheers
05/01/2012 07:27 Xijezu#2
Itemresource:

UPDATE ItemResource SET availabe_period = 0 WHERE id = card_id
05/01/2012 07:32 aarontt#3
soooo cooool. I should probably get to class >.>.....

the counter on the pet is still counting down (though I can't force it to 0 anymore). Is this due to some part in the lua?
05/01/2012 07:55 Xijezu#4
It's probably caused due the db_item.rdb.

Try to add a fresh Abomination (after a restart), let it count to 0, and wait if it disappears.
If not, it's caused due the db_item.rdb, but I'm not sure about this.
05/01/2012 11:05 aarontt#5
Ok so tested it out now that I'm back home after restart and the card disappears straight away. So I'm guessing there's somewhere that I have to change some code.
05/01/2012 11:14 bwr_62#6
Hi,

Try to set the same available period, cooltime,... Than an other pet (like wd or tyrant)
05/01/2012 11:18 c1ph3r#7
UPDATE dbo.ItemResource set available_period=0, decrease_type=0 where id=540073

for permanent Abomination
05/01/2012 11:20 aarontt#8
Ahhhh nice I think I see what you mean. There is a field labelled decrease_type and on all other pets that is set to 0. Ok I'll let you know.

Thanks c1ph3r I found the field the same moment you posted it. Thanks for giving me the full SQL as well that's pretty generous.
05/03/2012 04:23 SilentBill#9
Some dude a while back posted an app to change stuff like that, wonder what happened to him.