CE 6.1 scripting.

04/22/2012 16:03 syndrah#1
since i have background experience in programming does ce have a special syntax to code in.

example.

for character animation rather then using hot keys i want it to be programmed to automatically set value to 7 without me doing actually anything.

basically part of the lua script but what refference or variables would i need to use.
04/23/2012 20:21 ChapsMan14#2
pointers?
04/25/2012 18:33 syndrah#3
no pointers just refinds the address. im looiking for ways to make the table more flexible.

such as for example. if i want to go bm2 it will automatically unlock no skill delay without me actually going back and unchecking it. its to help automate things.
04/27/2012 10:02 Wayntressierts#4
try the automatic trainer generator in CE and take a look into the LUA.
Its a good point to start and learn from.