Hi all!
I'm trying to learn about this game and to make a program to automate my playing, mostly for the fun of the programming. All things I can't figure out on my own and if I discover something new I will share that.
I wonder if there is information in the game about if a mob is aggressive. The list of mobs that can be found at baseaddress -> 1c -> 1c -> 24 -> 50 (sorted, pwi) each mob struct contains information about the mob like health, coordinates etc. but is there anything here that indicates if it is of aggressive kind, and also if it's ranged?
If not, maybe there is some data-file that contains that information? If not that either, then I guess my only way to get that information is to collect it myself. I could collect the data from pwdatabase, manually or automatically by letting a program scan if a mob has targeted me without that I have caused any dmg to it or any mobs near it and store this in a file or database.
I would like to take into account if the mob is aggresive, ranged, if it's tends to try to keep distance, if it tries to run on low hp. This to make avoidance from aggro/social mobs or to use a ranged skill to pull.
/Sturolv
I'm trying to learn about this game and to make a program to automate my playing, mostly for the fun of the programming. All things I can't figure out on my own and if I discover something new I will share that.
I wonder if there is information in the game about if a mob is aggressive. The list of mobs that can be found at baseaddress -> 1c -> 1c -> 24 -> 50 (sorted, pwi) each mob struct contains information about the mob like health, coordinates etc. but is there anything here that indicates if it is of aggressive kind, and also if it's ranged?
If not, maybe there is some data-file that contains that information? If not that either, then I guess my only way to get that information is to collect it myself. I could collect the data from pwdatabase, manually or automatically by letting a program scan if a mob has targeted me without that I have caused any dmg to it or any mobs near it and store this in a file or database.
I would like to take into account if the mob is aggresive, ranged, if it's tends to try to keep distance, if it tries to run on low hp. This to make avoidance from aggro/social mobs or to use a ranged skill to pull.
/Sturolv