as a continuation to discussion in acidco thread: not really. It's not like community grew up 'cause there was always some closed group of people visiting acid and they remained around. Whenever it opened, they arrived again n again. Not many of old acid's members started shit serious enough to forget how cool it've been back fbing n ssing.
Thing is fbing is still extremaly entertaining feature of the game and that basically differs conquer from other tq products and other mmorpgs even. I never found leveling more than interesting at times and I always did find fbing fun.
I still believe that source of conquer itself still hides lots of potential, yet secret to unleash this is quite unknown for most of the people I've known during my private servers journey. There's always unstable n laggy server hosted somewhere in azerbaijan, which gets more attention n money than a serious project developed by serious, able to communicate people, based on stable and ambitious source.
Why does it always happen?
Thing is fbing is still extremaly entertaining feature of the game and that basically differs conquer from other tq products and other mmorpgs even. I never found leveling more than interesting at times and I always did find fbing fun.
I still believe that source of conquer itself still hides lots of potential, yet secret to unleash this is quite unknown for most of the people I've known during my private servers journey. There's always unstable n laggy server hosted somewhere in azerbaijan, which gets more attention n money than a serious project developed by serious, able to communicate people, based on stable and ambitious source.
Why does it always happen?