vaccing with wall hack

10/31/2008 22:16 driving#1
I would like to use wall hack while im lvling but the only way that i can make the mobs not run away from me is if i run up to a wall so they get stuck, and then i attack them. How do i make it so that they just run around me when i stop moving so i can attack them?
10/31/2008 22:27 Insane0ne#2
you have to edit info file

99,99,99,6,20,29,1200,300,0,0,0,50,99,0,99,99

for that I suggest CSV editing, it's alot harder to do that using winhex.
10/31/2008 22:32 driving#3
i edited the algols to look exactly like that, but all that did was naje them attract from farther away. When i stop they still run away from me.
10/31/2008 22:37 Insane0ne#4
I have algol edited and it works fine
here is line from monster.csv
1706,Algol,0,21,68,20433,0,383,548,30,90,2,6,0,0,0 ,0,0,0,5,0,0,0,0,1.1,12,0,1,algol,ÀÛ¼ºÁß,0,0,0,213 4,311,420,31500,3,1,3,140,105,117,117,2,18,21,813,1017,28,65,0,2000,1000414,
Info.csv
1706,99,99,99,6,20,29,1200,300,0,0,0,50,99,0,99,99,0,0,0,0,0,0,10,5,0,2,12,5,1,0,0,0,0,0,0,0,0,0,0,1
10/31/2008 23:07 driving#5
when i write somthing into the .csv, is it the same as writing it in winhex?
11/01/2008 00:57 Insane0ne#6
yes, only when you use winhex the data pak has to be exact size as the original which is a pain in the ass when trying to edit alot of things. When you use csv the bytesize doesn't matter.
11/01/2008 19:54 HellSpider#7
Hex editing FTW... LOL :D.

I don't use .csv files anymore. They're so boring, much harder to find out what to change in the packfile :).
11/01/2008 22:31 Insane0ne#8
props