Welche Ryze Runen benutzt man?
E: MS= MovementspeedQuote:
Red:
flat magic pen, magic resist, flat armor
These are the alternatives, but imo MPen outshines everything with the early game dmg it gives.
Yellow:
health per lvl, mana per lvl, flat armor, (manareg per lvl)
You don't have that much manareg problems anyway and close to none when you have your tear. Health per lvl contributes to your tankiness. Alternatives would be mana per lvl for more dmg or armor if you lane against an AD champ, which is pretty common on top lane.
Blue:
mana per lvl, magic resist per lvl = flat magic resist (manareg per lvl)
If you lane against aggresive champs and want the extra tankiness you can get stacking or flat magic resist. In most cases though I would run Mana per lvl as it gives a nice boost in dmg over the course of the game.
Quints:
MS = flat magic pen = mana per lvl, flat mana, lvl flat health, flat hp regeneration
With Quints you have a wide variety of options, but I go with a mix of 1 magic pen and 2 MS. This gives you enough magic pen with Sorc Boots to penetrate the base 30 magic resist of most casters, the MS is to give you a nice boost in mobility to get around and barely get in range for a stun f.e.. Other alternatives are listed above, if you don't agree with my suggestion just try what works best for you.
Note: The new Spellvamp Quints should also work pretty good, haven't tested them though.
The runes are, similar to the masteries, greatly influenced by playstyle, if you don't like mine or don't have enough pages or IP for the runes, you can run a standart caster setup, but try to avoid AP runes.
Inzwischen spielt man Ryze eigentlich auch auf Rod of Ages, etc.Quote:
Eigentlich NUR Manarunen, da man Ryze komplett auf Mana spielt