need some help here

10/29/2008 03:59 wizard4892#1
well i edited crevice monsters, and melee monsters, are non agro, but they have a large walkig range and they go to farr from me than they comeback what do i have to modifi for this? and range mobs i changed this,horror_yetirion_bow,ÀÛ¼ºÁß,0,0,0,4423,0,0,0,3,1,0,63,50,55,55,4,20,0,821,1174,36 i chenged the 3 for the 1 and looks like this ,horror_yetirion_bow,ÀÛ¼ºÁß,0,0,0,4423,0,0,0,1,1,0,63,50,55,55,4,20,0,821,1174,36
and others too but they still atacking me can some 1 help?
10/29/2008 06:23 b14ckrose#2
Quote:
Originally Posted by wizard4892 View Post
well i edited crevice monsters, and melee monsters, are non agro, but they have a large walkig range and they go to farr from me than they comeback what do i have to modifi for this? and range mobs i changed this,horror_yetirion_bow,ÀÛ¼ºÁß,0,0,0,4423,0,0,0,3,1,0,63,50,55,55,4,20,0,821,1174,36 i chenged the 3 for the 1 and looks like this ,horror_yetirion_bow,ÀÛ¼ºÁß,0,0,0,4423,0,0,0,1,1,0,63,50,55,55,4,20,0,821,1174,36
and others too but they still atacking me can some 1 help?
I haven't been here for that long, but I followed about two tutorials to fix these problems myself. You aren't searching these forums hard enough. That, or you aren't reading the tutorials fully.
10/29/2008 18:57 geminiexp#3
i dont think u need to chnage 3 u need to change the cellrange to 0. cell range usually looks like this 8,2006,1110001,... like that change the 8 to 0

for example i use algol ghost from other tut
2336,Algol Ghost,0,21,70,64918,0,437,625,20,70,2,6,0,0,0,0,0, 5,30,5,5,5,0,1.1,
4,0,1,algol_ghost,ÀÛ¼ºÁß,0,0,0,6948,0,0,0,1,1,3,14 0,105,117,117,2,
18,21,968,1211,29,67,3,1800,1000414,0,5,0,30,6001, 2000,0,0,968,
1211,29,67,3,2000,1000101,

u see that 3,2000,1000101 <-- u need to change 3 to 0 so mob wont attack u.
10/29/2008 20:28 wizard4892#4
I HAVE APROBLEM, i did the cell range stuff good on melee monsters grim_cetus_berserker,ÀÛ¼ºÁß,0,0,0,7100,0,0,0,3,1,0 ,43,43,38,38,4,25,0,1476,1845,44,104,0

but.. the ranger ones i cant see the cell range number
horror_yetirion_bow,ÀÛ¼ºÁß,0,0,0,4423,0,0,0,1,1,0, 63,50,55,55,4,20,0,821,1174,36,86,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,701 ,1002,36,86,10,3000,3000001,1,0,0,0,25,6039,3000
can some 1 help-'
10/29/2008 22:02 geminiexp#5
10,3000,3000001 <--- change 10 to 00 i think.
10/30/2008 13:54 Raknohv#6
Quote:
Originally Posted by wizard4892 View Post
well i edited crevice monsters, and melee monsters, are non agro, but they have a large walkig range and they go to farr from me than they comeback what do i have to modifi for this? and range mobs i changed this,horror_yetirion_bow,ÀÛ¼ºÁß,0,0,0,4423,0,0,0,3,1,0,63,50,55,55,4,20,0,821,1174,36 i chenged the 3 for the 1 and looks like this ,horror_yetirion_bow,ÀÛ¼ºÁß,0,0,0,4423,0,0,0,1,1,0,63,50,55,55,4,20,0,821,1174,36
and others too but they still atacking me can some 1 help?
- Just change the AI key to 6! It's the most universal thing and it works for every damm monster in the game. But yeah you have to change the cellrange. And beware, there are 2 set of numbers similar when editing cellrange. So take a look at the 1st one always. The 1st set of numbers.

- I'm planning to make a super very ultra mega easy tutorial on how to edit for once and for all, monsters in all the game.