Your Server Memory Usage and CPU Cycle

10/28/2008 12:36 pauldexter#1
Here are mine:
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Post yours below!
10/28/2008 12:49 BS Support#2
14.068
10/28/2008 13:16 Kiyono#3
Mine.

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10/28/2008 13:22 MushyPeas#4
I don't know much about co servers but shouldn't you also be including some stats like the amount of players logged on for this data to be useful?
10/28/2008 13:31 pauldexter#5
How about this:
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10/28/2008 15:52 Korvacs#6
Here:

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10/28/2008 17:03 pauldexter#7
Thats nice Korvacs!
10/28/2008 18:10 lostsolder05#8
Quote:
Originally Posted by MushyPeas View Post
I don't know much about co servers but shouldn't you also be including some stats like the amount of players logged on for this data to be useful?
ye, they srly should provide info about what all they alrdy got coded into them, how many players r on, etc, etc :P


anywayz, i'll post mine once i get home from school and provide info on whats in them, etc
10/28/2008 18:18 © Haydz#9
Whether the server is using Dmaps is also a very vital part
10/28/2008 19:02 $HaDoW#10
CPU: ~20
MB: ~11
Mabye anyone knows why it takes so mutch CPU ?
I think because that the code is not clean :P
10/28/2008 21:16 tao4229#11
Quote:
Originally Posted by © Haydz View Post
Whether the server is using Dmaps is also a very vital part
And players online, my server only takes like 6mb with just me on :p

But yeah, most of the loading public DMaps rapes memory(As said by Infamous :p).
10/28/2008 21:37 lostsolder05#12
hmm, the servs i got r like loftco: 20mb, older rewritten source by inf with additions by lostsold like 8-12k(has mobs, npc's spawned,etc) and i got tao's source and as he said above use's about 6k but atm it doesnt have mch in it :P
10/28/2008 22:10 Korvacs#13
My server can fully load all dmaps and still only use like 6mb ram, its not that difficult to acheive.
10/28/2008 23:26 InfamousNoone#14
DMaps, 13k Mobs, 117 Players;

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Exe / Host / CPU / Memory / Threads / Name
10/29/2008 02:19 xX.blood.Xx#15
Cpu: 01
Memory:2.032
Players Online:39 :p