Character.cs
search for:
if (ProfLeveled)
under add:
else if (Prof_Lev > 20)
{
Prof_Lev = 20;
Prof_Exp = 0;
Profs.Remove(Type);
}
and Fixed!
100% working :cool:
search for:
if (ProfLeveled)
under add:
else if (Prof_Lev > 20)
{
Prof_Lev = 20;
Prof_Exp = 0;
Profs.Remove(Type);
}
and Fixed!
100% working :cool: