Sorry for making a thread for other game here, but since I only know people from this section, please let me ask about it here, it could be useful too for starters :handsdown:
I'm trying to make an autopot for Ran Online, maybe some of you also play it and have any resources for it to begin with, please share :handsdown: . I used MHS coz CheatEngine is detected by the gameguard, is there any tool for changing its md5 file identity and wintitle like MHS ?
So far I can only find hp/maxhp address, but I dunno how to read it using autoit which I'm gonna use for making the autopot. Does every game have a base address and offsets to point a location in memory so an autopot can be made ?
I'll post screenshots later for further questions after maintenance is done, please help if anyone visits this thread :handsdown:
thanks in advance.
if I have this memread, it says 'int' in there, is it integer ? the hp value uses 'short' type which has different value from integer type, do I have to change it or what ?
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This is what it looks like, I searched HP value in short type and got 3 addresses, then I tried to search the pointer of that address range and got 15 results, most tutorial I found on google showed me that step should give me one or fewer result and could be used to determine the pointer, but this gave me 15 results which is confusing.
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if I choose [Find out what writes to this address] , which in PW gives HP offset directly, it crashes for this game (must be the game guard), but it gave me something with the assembler thing, is there anything useful in there ?
[Only registered and activated users can see links. Click Here To Register...]
I'm trying to make an autopot for Ran Online, maybe some of you also play it and have any resources for it to begin with, please share :handsdown: . I used MHS coz CheatEngine is detected by the gameguard, is there any tool for changing its md5 file identity and wintitle like MHS ?
So far I can only find hp/maxhp address, but I dunno how to read it using autoit which I'm gonna use for making the autopot. Does every game have a base address and offsets to point a location in memory so an autopot can be made ?
I'll post screenshots later for further questions after maintenance is done, please help if anyone visits this thread :handsdown:
thanks in advance.
if I have this memread, it says 'int' in there, is it integer ? the hp value uses 'short' type which has different value from integer type, do I have to change it or what ?
Code:
Func memread($adress, $type = 'dword') Local $struct = DllStructCreate($type) DllCall($kernel32, 'int', 'ReadProcessMemory', 'int', $mid, 'int', $adress, 'ptr', DllStructGetPtr($struct), 'int', DllStructGetSize($struct), 'int', '') Return DllStructGetData($struct, 1) EndFunc
This is what it looks like, I searched HP value in short type and got 3 addresses, then I tried to search the pointer of that address range and got 15 results, most tutorial I found on google showed me that step should give me one or fewer result and could be used to determine the pointer, but this gave me 15 results which is confusing.
[Only registered and activated users can see links. Click Here To Register...]
if I choose [Find out what writes to this address] , which in PW gives HP offset directly, it crashes for this game (must be the game guard), but it gave me something with the assembler thing, is there anything useful in there ?
[Only registered and activated users can see links. Click Here To Register...]