Mobs/bosses references

03/27/2012 11:09 rosebleue#1
Hello,
I'd like that the mobs / bosses are the same as on the official server. Is there a reference or a patch?
I saw that we could set them individually but I do not know the basic values
Help me pls:(
03/27/2012 13:24 dirksen95#2
just check the database for the mobs etc, copy, paste in new line and change name and if you want some stats like dex/wis/luc etc and its done, the monster looks like the normal one, just other name and you can change hp of them too (you can simply change the monster stats of the existing too!)
PS: don't forget to give the new monster a new ID!

Greets dirksen95 / Sancity
03/27/2012 16:24 rosebleue#3
I don t want to create new monsters but that those existing type as on an official server.
example: Kimu on the official server is an AOE damage and another that stun
on mine it doesn t do that but provides direct blows.
I do not know the stat of the mobs on the official servers.
in CTI2 I like boss/mobs fight as in US/FR serveur
03/27/2012 19:05 tekdc911#4
there's lines in db's in sql that define resist attack types and speed of attacks
03/27/2012 19:23 dirksen95#5
that are the normal monster-skill bugs... i can't remember how to fix it. search around a bit and you find it.
or check monster.sdata on each monster, does they have skills? if not try to upload from official data.sah the monster.sdata and replace with the one on your server, might work
03/28/2012 11:27 rosebleue#6
yes, that's I did but I do ot get the same values ​​as on the official server ( I took the values ​​of monster.sdata)
I don t find how monster skill bugs . I ask you for that ;)
03/28/2012 13:05 dirksen95#7
hm they have to be in the OS files (data.sah) :/ if not search aroung in elitepvpers