Request packts of [Only registered and activated users can see links. Click Here To Register...] :mofo:
if only that link actually worked, lol :PQuote:
Request packts of [Only registered and activated users can see links. Click Here To Register...] :mofo:
yes, sir thats me lolz :PQuote:
Probobly =P
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define_message (
weather => [
weather_type => enum("WEATHER_TYPE", uint32()),
#number between 0 - 999 (higher is more visible)
intensity => uint32(),
#number between 0-359 (angle in degrees)
direction => uint32(),
#some WEATHER_TYPE have multiple appearances/colors, try 1, 2, 3 etc.
appearance => uint32(),
], 0x3f8,
};
enum WEATHER_TYPE
{
WEATHER_NONE=0,
WEATHER_NORMAL,
WEATHER_RAINY,
WEATHER_SNOWY,
WEATHER_SANDY,
WEATHER_LEAFY,
WEATHER_BAMBOO,
WEATHER_SAKURA,
WEATHER_FLYING,
WEATHER_DANDELION,
WEATHER_UNKNOWN,
WEATHER_CLOUDY,
WEATHER_ALL
};
lol, ye alrdy knew that =xQuote:
You can actually change the intensity to make it more visible.
Code:define_message ( weather => [ weather_type => enum("WEATHER_TYPE", uint32()), #number between 0 - 999 (higher is more visible) intensity => uint32(), #number between 0-359 (angle in degrees) direction => uint32(), #some WEATHER_TYPE have multiple appearances/colors, try 1, 2, 3 etc. appearance => uint32(), ], 0x3f8, }; enum WEATHER_TYPE { WEATHER_NONE=0, WEATHER_NORMAL, WEATHER_RAINY, WEATHER_SNOWY, WEATHER_SANDY, WEATHER_LEAFY, WEATHER_BAMBOO, WEATHER_SAKURA, WEATHER_FLYING, WEATHER_DANDELION, WEATHER_UNKNOWN, WEATHER_CLOUDY, WEATHER_ALL };