Those packets are sort of new and are sent after the password verification is done, right after the server sends the 41F packet to the client. I want to know exactly what they are for...
Here is a dump:
So I have no clue what the first packet does (44C), but apparently the second one (NOTE: this is happening on the auth server and not the game server) has 2 ints and 1 string:
unkown:int(4)
value from file res.dat:int(8)
string "res.dat": string(12)
Here is a dump:
Code:
Client -> Server: 1100 ~ 52 34 00 4C 04 0A F6 83 01 30 38 30 30 32 37 30 30 45 30 31 45 ;4.L..??.08002700E01E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ;.................... 00 00 00 00 00 00 00 00 00 00 00 00 ;............ Client -> Server: 1052 ~ 28 1C 00 1C 04 0A F6 83 01 0B 00 00 00 72 65 73 2E 64 61 74 00 ;.....??.....res.dat. 00 00 00 00 00 00 00 00 ;........
So I have no clue what the first packet does (44C), but apparently the second one (NOTE: this is happening on the auth server and not the game server) has 2 ints and 1 string:
unkown:int(4)
value from file res.dat:int(8)
string "res.dat": string(12)