i need help with boss damage

03/21/2012 19:09 [ADM]Reaper#1
the 3k + bosses like cti,ctb and ctl they take forever to kill but they dont do any damage how would i fix that
03/21/2012 19:13 treica#2
go in PS_GameDefs > dbo.Mobs and search for mob you want and add the amount of STR REC LUC WIS and attack, range,speed .
03/22/2012 11:11 DeviL125#3
true trei, but mobs don't have Str or Rec, In place of Rec is Defense minus the added HP rec would give... and i understand magic attack power comes from magic, but what is it that defines physical attacks... attack power gained from Dex/Luc? and in that case high attack power from Dex would raise evasion too much.
03/27/2012 00:02 tekdc911#4
MobID MobName Level Exp AI Money1 Money2 QuestItemID HP SP MP Dex Wis Luc Day Size Attrib Defense Magic ResistState1 ResistState2 ResistState3 ResistState4 ResistState5 ResistState6 ResistState7 ResistState8 ResistState9 ResistState10 ResistState11 ResistState12 ResistState13 ResistState14 ResistState15 ResistSkill1 ResistSkill2 ResistSkill3 ResistSkill4 ResistSkill5 ResistSkill6 NormalTime NormalStep ChaseTime ChaseStep ChaseRange AttackType1 AttackTime1 Attackrange1 Attack1 Attackplus1 Attackattrib1 Attackspecial1 Attackok1 Attacktype2 Attacktime2 Attackrange2 Attack2 Attackplus2 Attackattrib2 Attackspecial2 Attackok2 Attacktype3 Attacktime3 Attackrange3 Attack3 Attackplus3 Attackattrib3 Attackspecial3 Attackok3982


the mobs in my game def's have str/rec/dex/ etc etc take the build from a toon build for same lvl raise hp to where its needed if ya think about it if a toon only hits for lets say 10k then a mob with 1 mill hp is still a battle to take down even if its a lower lvl



**** ok next hint >.> what your wanting to alter is attack type if you havent noticed most the big bosses do fail dmg just have uber aoe's ^.^ just sayin