ok in some sources prof goes to lvl 21+ i ones got it to lvl 60 something XD but lets get to the point..
go to Character.CS and search for:
after
add
then you will see
cut it and paste it above the "if (Prof_Lev < 20)" so it will look like that
then just close it with "}" at the end of the code, and your good....i hope that it actually helps some one :o
if you have a better way, please do tell if you want =)
don't forget to click "Thanks" button if it helped you =)
i'm not sure if its the same in LOTF sources cuz i'm using PowerSource...
go to Character.CS and search for:
Code:
public void AddProfExp(short Type, uint Amount)
Code:
if (Prof_Exps.Contains(Type))
Code:
if (Prof_Lev < 20)
{
Code:
byte Prof_Lev = (byte)Profs[Type];
Code:
byte Prof_Lev = (byte)Profs[Type];
if (Prof_Lev < 20)
{
if you have a better way, please do tell if you want =)
don't forget to click "Thanks" button if it helped you =)
i'm not sure if its the same in LOTF sources cuz i'm using PowerSource...