HELP!! BATTLE PIRATES SWF EDITING!!

03/10/2012 23:53 pbpb#1
i forgot code for instant help me
point to the right place please.
:)

(THIS IS LAST THING I NEED TO ADD TO V82 TO GET IT RELEASED)
03/11/2012 00:26 uRBAN dAMAGE 01#2
Lol kidding us ????
03/11/2012 01:34 pbpb#3
Quote:
Originally Posted by uRBAN dAMAGE 01 View Post
Lol kidding us ????
i stopped making them for a while and i forgot most of the code apart from blueprints and stuff
03/11/2012 03:08 Dilldog43#4
this._buildingStartTime.Set(GLOBAL.Timestamp());
this._buildingEndTime.Set(GLOBAL.Timestamp() + int(this._buildingProps.getBuildTime(1)));
this._buildingStartTime.Set(GLOBAL.Timestamp());
this._buildingEndTime.Set(GLOBAL.Timestamp());

to this

this._buildingStartTime.Set(GLOBAL.Timestamp());
this._buildingEndTime.Set(GLOBAL.Timestamp());

???? seen this in one of the posts dont know if it works! :)
03/11/2012 10:41 pbpb#5
Quote:
Originally Posted by Dilldog43 View Post
this._buildingStartTime.Set(GLOBAL.Timestamp());
this._buildingEndTime.Set(GLOBAL.Timestamp() + int(this._buildingProps.getBuildTime(1)));
this._buildingStartTime.Set(GLOBAL.Timestamp());
this._buildingEndTime.Set(GLOBAL.Timestamp());

to this

this._buildingStartTime.Set(GLOBAL.Timestamp());
this._buildingEndTime.Set(GLOBAL.Timestamp());

???? seen this in one of the posts dont know if it works! :)
this is not in the code
03/11/2012 17:51 Dilldog43#6
hmmm sorry :( dont really make em.... il do some searching around

getlocal0
getproperty QName(PrivateNamespace("*", "com.waterworld.entities:BuildingFoundation#0" ), "_buildingStartTime")
getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL")
getproperty QName(PackageNamespace(""), "gameTime")
callpropvoid QName(PackageNamespace(""), "Set"), 1

getlocal0
getproperty QName(PrivateNamespace("*", "com.waterworld.entities:BuildingFoundation#0" ), "_buildingEndTime")
getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL")
getproperty QName(PackageNamespace(""), "gameTime")
findpropstrict QName(PackageNamespace(""), "int")
getlocal0
getproperty QName(PackageNamespace(""), "_buildingProps")
pushbyte 1
callproperty QName(PackageNamespace(""), "getBuildTime"), 1
callproperty QName(PackageNamespace(""), "int"), 1
add
callpropvoid QName(PackageNamespace(""), "Set"), 1

You'll need to remove this chunk


findpropstrict QName(PackageNamespace(""), "int")
getlocal0
getproperty QName(PackageNamespace(""), "_buildingProps")
pushbyte 1
callproperty QName(PackageNamespace(""), "getBuildTime"), 1
callproperty QName(PackageNamespace(""), "int"), 1
add

Got this from another forums post lmao :) try this?
03/11/2012 19:33 pbpb#7
Quote:
Originally Posted by Dilldog43 View Post
hmmm sorry :( dont really make em.... il do some searching around

getlocal0
getproperty QName(PrivateNamespace("*", "com.waterworld.entities:BuildingFoundation#0" ), "_buildingStartTime")
getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL")
getproperty QName(PackageNamespace(""), "gameTime")
callpropvoid QName(PackageNamespace(""), "Set"), 1

getlocal0
getproperty QName(PrivateNamespace("*", "com.waterworld.entities:BuildingFoundation#0" ), "_buildingEndTime")
getlex QName(PackageNamespace("com.waterworld.core"), "GLOBAL")
getproperty QName(PackageNamespace(""), "gameTime")
findpropstrict QName(PackageNamespace(""), "int")
getlocal0
getproperty QName(PackageNamespace(""), "_buildingProps")
pushbyte 1
callproperty QName(PackageNamespace(""), "getBuildTime"), 1
callproperty QName(PackageNamespace(""), "int"), 1
add
callpropvoid QName(PackageNamespace(""), "Set"), 1

You'll need to remove this chunk


findpropstrict QName(PackageNamespace(""), "int")
getlocal0
getproperty QName(PackageNamespace(""), "_buildingProps")
pushbyte 1
callproperty QName(PackageNamespace(""), "getBuildTime"), 1
callproperty QName(PackageNamespace(""), "int"), 1
add

Got this from another forums post lmao :) try this?
nope not in global , base or store
03/11/2012 21:53 Dilldog43#8
well then that sucks.... maybe they patched it?!?!?!?!?!
03/11/2012 23:41 pbpb#9
Quote:
Originally Posted by Dilldog43 View Post
well then that sucks.... maybe they patched it?!?!?!?!?!
no the code has to be here
03/12/2012 02:51 ufcman#10
what instant u want to do i might be able to help
03/12/2012 03:41 alzeneli#11
keep up the good work Pbpb
dont forget the weight hack!!
thanks
03/12/2012 13:45 qdispair#12
i am also looking in do doing my own but am not ashamed to admit i could use some help. like from scratch help. getting info peace by peace but if someone could walk me through it quickly would be grateful. pm if u will help thnx. have a basic idea of what to do but no idea where to look
12/12/2012 00:59 fread_craft#13
Quote:
Originally Posted by qdispair View Post
i am also looking in do doing my own but am not ashamed to admit i could use some help. like from scratch help. getting info peace by peace but if someone could walk me through it quickly would be grateful. pm if u will help thnx. have a basic idea of what to do but no idea where to look


Same here I would love to learn how to do this also.
12/12/2012 03:05 rai1980#14
can tell me how to use Cheat Engine for Battle Pirates...i seen only WC here not BP can any one help too :P
12/12/2012 09:42 Anita_#15
Quote:
Originally Posted by pbpb View Post
no the code has to be here
com/waterworld/entities
BuildingFoundation.class.asasm