Development Q's Plz help

03/03/2012 12:02 [GM]Tinkerbell#1
I hate to bother you but I have 2 issues I would really love some input on
Which of coursei thank you dearly for
Anyway if you could leave me alil message on hese issues thatwould rox

1) My Goddess PVP ... i changed the portals to 60 however upon testing one of our staff used a move rune and moved in there on a level 70 toon. Is there anyway to change the cap so itis like preolium and canta.

[FIXED]Thanks to John Add CreateType F to the map.ini stops Move and party summons being used(Uber Thanks Mr.Heatz)

2)Secondly Have you any idea what the numerical values in attackspecial3(spawn) I have so far tested that 3 is = 3mins, 5 is = to 10mins and 10 is = to 6 hours I would love to know what the others are

Thankyou in advance
03/03/2012 16:14 JohnHeatz#2
For your first question, as you are saying that a movement rune was used, my suggestion would be to make that map a dungeon/instance (as OI/CS)
03/03/2012 21:00 [GM]Tinkerbell#3
Wouldnt that hinder pvp?
and how would you do that?
03/04/2012 06:40 JohnHeatz#4
Well, not really because the only thing that wouldn't be allowed in there would be to summon/move and this would actually help you on the fact that nobody from different levels can get in there.

Now as of how to do it, I do not recall the exact procedure right now, but just check on the map.ini of any instance/dungeon and compare it with the map you want to fix, so that you will notice what exactly to change in order to affect the way the map will behave
03/04/2012 06:49 [GM]Tinkerbell#5
thaks so much hun any ideas on my other 2 issues ?
03/04/2012 22:04 DeviL125#6
i too am interested to know the answers to these issues :P