pet stacken ???

02/27/2012 15:53 .Legolas-#1
Wie kann ich ausschalten das ich bei /awa pet stacken kann? Kann man das i-wie raus machen?
02/27/2012 16:10 Ryunat#2
Quote:
Originally Posted by .Legolas- View Post
Wie kann ich ausschalten das ich bei /awa pet stacken kann? Kann man das i-wie raus machen?
Einfach mal die Suchfunktion benutzen? :facepalm:

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02/27/2012 19:13 .Legolas-#3
Sorry ich frage immer und suche nicht. Naja trotzdem danke -.-
02/27/2012 23:29 マリブ#4
Nimm aber lieber das:
Code:
[COLOR=#000000][COLOR=#0000BB]BOOL TextCmd_GenRandomOption[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]CScanner [/COLOR][COLOR=#007700]& [/COLOR][COLOR=#0000BB]s [/COLOR][COLOR=#007700]) 
{ 
[/COLOR][COLOR=#FF8000]#ifdef __WORLDSERVER  
    [/COLOR][COLOR=#0000BB]CUser[/COLOR][COLOR=#007700]* [/COLOR][COLOR=#0000BB]pUser [/COLOR][COLOR=#007700]= ([/COLOR][COLOR=#0000BB]CUser[/COLOR][COLOR=#007700]*)[/COLOR][COLOR=#0000BB]s[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000BB]dwValue[/COLOR][COLOR=#007700];  
[/COLOR][COLOR=#FF8000]//    int i    = s.GetNumber(); 
    [/COLOR][COLOR=#0000BB]CItemElem[/COLOR][COLOR=#007700]* [/COLOR][COLOR=#0000BB]pItemElem    [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000BB]pUser[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]m_Inventory[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000BB]GetAt[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]0 [/COLOR][COLOR=#007700]); 
    if( [/COLOR][COLOR=#0000BB]pItemElem [/COLOR][COLOR=#007700]) 
    { 
        [/COLOR][COLOR=#0000BB]int nRandomOptionKind    [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000BB]g_xRandomOptionProperty[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetRandomOptionKind[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pItemElem [/COLOR][COLOR=#007700]); 
        if( [/COLOR][COLOR=#0000BB]nRandomOptionKind [/COLOR][COLOR=#007700]>= [/COLOR][COLOR=#0000BB]0 [/COLOR][COLOR=#007700])    [/COLOR][COLOR=#FF8000]// ¾ÆÀÌÅÛ °¢¼º, ¿©½ÅÀÇ ÃູÀÌ °¡´ÉÇÑ ´ë»ó 
        [/COLOR][COLOR=#007700]{ 
            if([/COLOR][COLOR=#0000BB]pUser[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]HasActivatedSystemPet[/COLOR][COLOR=#007700]() && [/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetProp[/COLOR][COLOR=#007700]()->[/COLOR][COLOR=#0000BB]dwItemKind3 [/COLOR][COLOR=#007700]== [/COLOR][COLOR=#0000BB]IK3_EGG[/COLOR][COLOR=#007700]) 
            {  
                [/COLOR][COLOR=#0000BB]char chMessage[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]100[/COLOR][COLOR=#007700]]; 
                [/COLOR][COLOR=#0000BB]sprintf[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]chMessage[/COLOR][COLOR=#007700], [/COLOR][COLOR=#DD0000]"Du musst dein Pet reinholen um es zu erwecken!" [/COLOR][COLOR=#007700]); 
                [/COLOR][COLOR=#0000BB]pUser[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]AddText[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]chMessage [/COLOR][COLOR=#007700]); 
            } 
            else 
            { 
                [/COLOR][COLOR=#0000BB]g_xRandomOptionProperty[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InitializeRandomOption[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetRandomOptItemIdPtr[/COLOR][COLOR=#007700]() ); 
                [/COLOR][COLOR=#0000BB]g_xRandomOptionProperty[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GenRandomOption[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetRandomOptItemIdPtr[/COLOR][COLOR=#007700](), [/COLOR][COLOR=#0000BB]nRandomOptionKind[/COLOR][COLOR=#007700], [/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetProp[/COLOR][COLOR=#007700]()->[/COLOR][COLOR=#0000BB]dwParts [/COLOR][COLOR=#007700]); 
                [/COLOR][COLOR=#0000BB]pUser[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]UpdateItemEx[/COLOR][COLOR=#007700]( ([/COLOR][COLOR=#0000BB]BYTE[/COLOR][COLOR=#007700])( [/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]m_dwObjId [/COLOR][COLOR=#007700]), [/COLOR][COLOR=#0000BB]UI_RANDOMOPTITEMID[/COLOR][COLOR=#007700], [/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetRandomOptItemId[/COLOR][COLOR=#007700]() ); 
            } 
        } 
    } 
[/COLOR][COLOR=#FF8000]#endif    // __WORLDSERVER 
    [/COLOR][COLOR=#007700]return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700]; 
}
[/COLOR][/COLOR]

Anstatt Jopsis Crap..
02/28/2012 16:42 Incestus#5
Quote:
Originally Posted by Malibux33 View Post
Nimm aber lieber das:
Code:
[COLOR=#000000][COLOR=#0000BB]BOOL TextCmd_GenRandomOption[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]CScanner [/COLOR][COLOR=#007700]& [/COLOR][COLOR=#0000BB]s [/COLOR][COLOR=#007700]) 
{ 
[/COLOR][COLOR=#FF8000]#ifdef __WORLDSERVER  
    [/COLOR][COLOR=#0000BB]CUser[/COLOR][COLOR=#007700]* [/COLOR][COLOR=#0000BB]pUser [/COLOR][COLOR=#007700]= ([/COLOR][COLOR=#0000BB]CUser[/COLOR][COLOR=#007700]*)[/COLOR][COLOR=#0000BB]s[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000BB]dwValue[/COLOR][COLOR=#007700];  
[/COLOR][COLOR=#FF8000]//    int i    = s.GetNumber(); 
    [/COLOR][COLOR=#0000BB]CItemElem[/COLOR][COLOR=#007700]* [/COLOR][COLOR=#0000BB]pItemElem    [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000BB]pUser[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]m_Inventory[/COLOR][COLOR=#007700].[/COLOR][COLOR=#0000BB]GetAt[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]0 [/COLOR][COLOR=#007700]); 
    if( [/COLOR][COLOR=#0000BB]pItemElem [/COLOR][COLOR=#007700]) 
    { 
        [/COLOR][COLOR=#0000BB]int nRandomOptionKind    [/COLOR][COLOR=#007700]= [/COLOR][COLOR=#0000BB]g_xRandomOptionProperty[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetRandomOptionKind[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pItemElem [/COLOR][COLOR=#007700]); 
        if( [/COLOR][COLOR=#0000BB]nRandomOptionKind [/COLOR][COLOR=#007700]>= [/COLOR][COLOR=#0000BB]0 [/COLOR][COLOR=#007700])    [/COLOR][COLOR=#FF8000]// ¾ÆÀÌÅÛ °¢¼º, ¿©½ÅÀÇ ÃູÀÌ °¡´ÉÇÑ ´ë»ó 
        [/COLOR][COLOR=#007700]{ 
            if([/COLOR][COLOR=#0000BB]pUser[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]HasActivatedSystemPet[/COLOR][COLOR=#007700]() && [/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetProp[/COLOR][COLOR=#007700]()->[/COLOR][COLOR=#0000BB]dwItemKind3 [/COLOR][COLOR=#007700]== [/COLOR][COLOR=#0000BB]IK3_EGG[/COLOR][COLOR=#007700]) 
            {  
                [/COLOR][COLOR=#0000BB]char chMessage[/COLOR][COLOR=#007700][[/COLOR][COLOR=#0000BB]100[/COLOR][COLOR=#007700]]; 
                [/COLOR][COLOR=#0000BB]sprintf[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]chMessage[/COLOR][COLOR=#007700], [/COLOR][COLOR=#DD0000]"Du musst dein Pet reinholen um es zu erwecken!" [/COLOR][COLOR=#007700]); 
                [/COLOR][COLOR=#0000BB]pUser[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]AddText[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]chMessage [/COLOR][COLOR=#007700]); 
            } 
            else 
            { 
                [/COLOR][COLOR=#0000BB]g_xRandomOptionProperty[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]InitializeRandomOption[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetRandomOptItemIdPtr[/COLOR][COLOR=#007700]() ); 
                [/COLOR][COLOR=#0000BB]g_xRandomOptionProperty[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GenRandomOption[/COLOR][COLOR=#007700]( [/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetRandomOptItemIdPtr[/COLOR][COLOR=#007700](), [/COLOR][COLOR=#0000BB]nRandomOptionKind[/COLOR][COLOR=#007700], [/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetProp[/COLOR][COLOR=#007700]()->[/COLOR][COLOR=#0000BB]dwParts [/COLOR][COLOR=#007700]); 
                [/COLOR][COLOR=#0000BB]pUser[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]UpdateItemEx[/COLOR][COLOR=#007700]( ([/COLOR][COLOR=#0000BB]BYTE[/COLOR][COLOR=#007700])( [/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]m_dwObjId [/COLOR][COLOR=#007700]), [/COLOR][COLOR=#0000BB]UI_RANDOMOPTITEMID[/COLOR][COLOR=#007700], [/COLOR][COLOR=#0000BB]pItemElem[/COLOR][COLOR=#007700]->[/COLOR][COLOR=#0000BB]GetRandomOptItemId[/COLOR][COLOR=#007700]() ); 
            } 
        } 
    } 
[/COLOR][COLOR=#FF8000]#endif    // __WORLDSERVER 
    [/COLOR][COLOR=#007700]return [/COLOR][COLOR=#0000BB]TRUE[/COLOR][COLOR=#007700]; 
}
[/COLOR][/COLOR]

Anstatt Jopsis Crap..


PHP Code:
BOOL TextCmd_GenRandomOptionCScanner 

#ifdef __WORLDSERVER  
    
CUserpUser = (CUser*)s.dwValue;  
//    int i    = s.GetNumber(); 
    
CItemElempItemElem    pUser->m_Inventory.GetAt); 
    if( 
pItemElem 
    { 
        
int nRandomOptionKind    g_xRandomOptionProperty->GetRandomOptionKindpItemElem ); 
        if( 
nRandomOptionKind >= )    // ¾ÆÀÌÅÛ °¢¼º, ¿©½ÅÀÇ ÃູÀÌ °¡´ÉÇÑ ´ë»ó 
        

            if(
pUser->HasActivatedSystemPet() && pItemElem->GetProp()->dwItemKind3 == IK3_EGG || pUser->HasActivatedEatPet() && pItemElem->GetProp()->dwItemKind3 == IK3_PET
                
pUser->AddText"Du musst dein Pet reinholen um es zu erwecken!" ); 
            else 
            { 
                
g_xRandomOptionProperty->InitializeRandomOptionpItemElem->GetRandomOptItemIdPtr() ); 
                
g_xRandomOptionProperty->GenRandomOptionpItemElem->GetRandomOptItemIdPtr(), nRandomOptionKindpItemElem->GetProp()->dwParts ); 
                
pUser->UpdateItemEx( (BYTE)( pItemElem->m_dwObjId ), UI_RANDOMOPTITEMIDpItemElem->GetRandomOptItemId() ); 
            } 
        } 
    } 
#endif    // __WORLDSERVER 
    
return TRUE

Musst das Eatpet auch drin haben, sonst kannste damit dupen.

Sollte funzen hab es nit probiert