[Pyhton] Frage

02/22/2012 19:53 £αšεℜ™#1
Hey Com,
Ich habe mal eine frage ich habe den ingame catblaock eingebau jezt wollte ich es so machen das der spieler im chat eine naricht bekommt und oben im gm chat alles geht nur der gm chat nicht


das script:
PHP Code:

import wndMgr
import ui
import ime
import net
import chat
#ChatBlock-MOD © musicinstructor, 2010
class ChatBlockDialog(ui.ScriptWindow):
    global 
gplayer_name
    def __init__
(self):
        
ui.ScriptWindow.__init__(self)
        
self.eventAccept 0

    def __del__
(self):
        
ui.ScriptWindow.__del__(self)

    
def LoadDialog(self):
        try:
            
pyScrLoader ui.PythonScriptLoader()
            
pyScrLoader.LoadScriptFile(self"UIScript/chatblockDialog.py")
        
except:
            
import exception
            exception
.Abort("MoneyDialog.LoadDialog.LoadScript")

        try:
            
self.board self.GetChild("board")
            
self.hourValueEditLine self.GetChild("hour_value")
            
self.minValueEditLine self.GetChild("min_value")
            
self.secValueEditLine self.GetChild("sec_value")
            
self.acceptButton self.GetChild("accept_button")
            
self.cancelButton self.GetChild("cancel_button")
        
except:
            
import exception
            exception
.Abort("MoneyDialog.LoadDialog.BindObject")

        
self.hourValueEditLine.SetReturnEvent(ui.__mem_func__(self.OnAccept))
        
self.hourValueEditLine.SetEscapeEvent(ui.__mem_func__(self.Close))
        
self.minValueEditLine.SetReturnEvent(ui.__mem_func__(self.OnAccept))
        
self.minValueEditLine.SetEscapeEvent(ui.__mem_func__(self.Close))
        
self.secValueEditLine.SetReturnEvent(ui.__mem_func__(self.OnAccept))
        
self.secValueEditLine.SetEscapeEvent(ui.__mem_func__(self.Close))
        
self.acceptButton.SetEvent(ui.__mem_func__(self.OnAccept))
        
self.cancelButton.SetEvent(ui.__mem_func__(self.Close))
        
self.board.SetCloseEvent(ui.__mem_func__(self.Close))

    
def Destroy(self):
        
self.ClearDictionary()
        
self.eventAccept 0
        self
.hourValueEditLine 0    
        self
.minValueEditLine 0    
        self
.secValueEditLine 0            
        self
.acceptButton 0
        self
.cancelButton 0
        self
.board None

    def SetTitleName
(selftext):
        
self.board.SetTitleName(text)

    
def SetAcceptEvent(selfevent):
        
self.eventAccept event

    def Open
(selfplayer_name):
        global 
gplayer_name
        gplayer_name 
player_name
        self
.SetCenterPosition()
        
self.hourValueEditLine.SetFocus()

        
ime.SetCursorPosition(1)
        
self.Show()
        
self.SetTop()

    
def Close(self):
        
self.hourValueEditLine.KillFocus()
        
self.minValueEditLine.KillFocus()
        
self.secValueEditLine.KillFocus()
        
self.Hide()

    
def OnAccept(self):
        global 
gplayer_name
        hour_string 
self.hourValueEditLine.GetText()
        
min_string self.minValueEditLine.GetText()
        
sec_string self.secValueEditLine.GetText()
        
        if 
len(hour_string) > and hour_string.isdigit():
            if 
len(min_string) > and min_string.isdigit():
                if 
len(sec_string) > and sec_string.isdigit():
                    
int(hour_string)
                    
int(min_string)
                    
int(sec_string)
                    
ges h*60*60 m*60 s
                    net
.SendChatPacket("/block_chat " gplayer_name " " str(ges))
                    
chat.AppendChat(chat.CHAT_TYPE_INFO"Du hast den Chat von " gplayer_name " für " str(ges) + " Sekunden geblockt.")
        
self.Close() 
Was muss ich machen das es auch im gm chat erscheint?

mfg
02/22/2012 20:01 .Awesoome#2
Im GM Chat so, das es alle Spieler die on sind lesen können ?
02/22/2012 20:03 £αšεℜ™#3
also würde ich schreiben " Der spieler xxx hat xxx sek chatblock erhalten " nur das es gleich automatich mitsendet
02/22/2012 20:45 .PaiNCAkE#4
Schreib folgendes
PHP Code:
net.SendChatPacket("/n Der Spieler  " gplayer_name " hat " str(ges) + " Chatblock erhalten"
Unter

PHP Code:
chat.AppendChat(chat.CHAT_TYPE_INFO"Du hast den Chat von " gplayer_name " für " str(ges) + " Sekunden geblockt."
Habe es eben gescriptet sollte aber Funken ^_^