PWI:
-= character info =- (BASE+0x34)
-= pet stats =- (BASE+0x34+0x10B4)
-= action structures for attack, pick, talk, gather =-
-= action structures for move =-
-= NPC/mob/pet list (sorted) =-
-= PPL list (sorted) =-
-= Genie =- (BASE+0x34+0x3D0)
Code:
Base address - 0xA52AAC (BASE) Real base address - 0xA521C0 (RBASE) Unfreeze address - 0xA52F1C Send packet address - 0x63AA80
Code:
X coord +0x3C (400+X/10) Float Y coord +0x44 (550+Y/10) Float Z coord +0x40 (Z/10) Float Genie pointer +0x3D0 id +0x480 lvl +0x48C Cultivation +0x490 Current HP +0x494 Current MP +0x498 Current EXP +0x49C Spirit +0x4A0 free stats points +0x4A4 Current CHI +0x4A8 ATK lvl +0x4AC DEF lvl +0x4B0 Critical % +0x4B4 Float Rage Damage + % +0x4B8 Float Stealth lvl +0x4BC Detection lvl +0x4C0 Slaying lvl +0x4C4 Warding lvl +0x4C8 VIT +0x4CC MAG +0x4D0 STR +0x4D4 DEX +0x4D8 Max. HP +0x4DC Max. MP +0x4E0 HP regen +0x4E4 MP regen +0x4E8 Speed - walk +0x4EC Float Speed - run +0x4F0 Float Speed - swim +0x4F4 Float Speed - fly +0x4F8 Float Accuracy +0x4FC Phys. Atk. Min. +0x500 Phys. Atk. Max. +0x504 Atk. Rate = 20/value +0x508 Float Range +0x50C Float Metal Dmg. Min. +0x510 Metal Dmg. Max. +0x514 Wood Dmg. Min. +0x518 Wood Dmg. Max. +0x51C Water Dmg. Min. +0x520 Water Dmg. Max. +0x524 Fire Dmg. Min. +0x528 Fire Dmg. Max. +0x52C Earth Dmg. Min. +0x530 Earth Dmg. Max. +0x534 Mag. Atk. Min. +0x538 Mag. Atk. Max. +0x53C Metal Def. +0x540 Wood Def. +0x544 Water Def. +0x548 Fire Def. +0x54C Earth Def. +0x550 Phys. Def. +0x554 Evasion +0x558 Max. CHI +0x55C Coins +0x560 Coins Max. +0x564 ID - Weapon +0x568 ID - Head Wear +0x56C ID - Necklace +0x570 ID - Robe +0x574 ID - Body Armor +0x578 ID - Belt +0x57C ID - Legs Armor +0x580 ID - Shoes Armor +0x584 ID - Bracelet Armor +0x588 ID - Ring 1 (left) +0x58C ID - Ring 2 (right) +0x590 ID - Ammunition +0x594 ID - Aerocrafts +0x598 ID - Fashion Body +0x59C ID different from PWDB, ID - Fashion Legwear +0x5A0 probably some calculation for color ID - Fashion Shoe +0x5A4 ID - Fashion Glove +0x5A8 ID - Utility Charm +0x5AC ID - Mystical Tome +0x5B0 ID - Smiley +0x5B4 ID - Guardian Charm +0x5B8 ID - Spirit Charm +0x5BC ID - Bless Box +0x5C0 ID - Genie +0x5C4 ID - Vendor License +0x5C8 ID - Fashion Head +0x5CC Reputation +0x5D8 Trans.state +0x5DC Name +0x664+0x0 Text(Unicode) Class +0x66C 0=BM/1=Wiz/2=Psy/3=Veno/4=Barb/5=Sin/6=Archer/7=Cleric/8=Seeker/9=Mystic Sex +0x670 0=male / 1=female target id +0xBB4
Code:
Pet Current HP +((pet slot - 1)*4+0x10)+0x38 Pet Current EXP +((pet slot - 1)*4+0x10)+0x2C Pet lvl +((pet slot - 1)*4+0x10)+0x24 Pet hunger +((pet slot - 1)*4+0x10)+0x8 0=Full/1=High/2=Peckish/4=Hunger/5=Starving Pet loyalty +((pet slot - 1)*4+0x10)+0x4
Code:
Action Struct. RBASE+0x1C+0x34+0x109C Action List RBASE+0x1C+0x34+0x109C+0x30 Interact With Action RBASE+0x1C+0x34+0x109C+0x30+0x8 -action finished RBASE+0x1C+0x34+0x109C+0x30+0x8+0x8 -action start RBASE+0x1C+0x34+0x109C+0x30+0x8+0x14 -action not start RBASE+0x1C+0x34+0x109C+0x30+0x8+0x24 -object id RBASE+0x1C+0x34+0x109C+0x30+0x8+0x20 -X coord of object RBASE+0x1C+0x34+0x109C+0x30+0x8+0x28 -Z coord of object RBASE+0x1C+0x34+0x109C+0x30+0x8+0x2C -Y coord of object RBASE+0x1C+0x34+0x109C+0x30+0x8+0x30 -type of action RBASE+0x1C+0x34+0x109C+0x30+0x8+0x38 -set error RBASE+0x1C+0x34+0x109C+0x30+0x8+0x34 -skill pointer RBASE+0x1C+0x34+0x109C+0x30+0x8+0x50 -new action type RBASE+0x1C+0x34+0x109C+0xC -set next action RBASE+0x1C+0x34+0x109C+0x18 -set new action type RBASE+0x1C+0x34+0x109C+0x14
Code:
Action Struct. RBASE+0x1C+0x34+0x109C Action List RBASE+0x1C+0x34+0x109C+0x30 Interact With Action RBASE+0x1C+0x34+0x109C+0x30+0x4 -action finished RBASE+0x1C+0x34+0x109C+0x30+0x4+0x8 -action start RBASE+0x1C+0x34+0x109C+0x30+0x4+0x14 -X RBASE+0x1C+0x34+0x109C+0x30+0x4+0x20 -Z RBASE+0x1C+0x34+0x109C+0x30+0x4+0x24 -Y RBASE+0x1C+0x34+0x109C+0x30+0x4+0x28 -heigh RBASE+0x1C+0x34+0x109C+0x30+0x4+0x68 -??? RBASE+0x1C+0x34+0x109C+0x30+0x4+0x64 -??? RBASE+0x1C+0x34+0x109C+0x30+0x4+0x6C -move type RBASE+0x1C+0x34+0x109C+0x30+0x4+0x2C -new action type RBASE+0x1C+0x34+0x109C+0xC -set next action RBASE+0x1C+0x34+0x109C+0x18 -set new action type RBASE+0x1C+0x34+0x109C+0x14
Code:
NPC count RBASE+0x1C+0x1C+0x24+0x14 NPC pointer RBASE+0x1C+0x1C+0x24+0x50+(X*0x4) X=NPC number (0 ... NPC count) NPC X coord. RBASE+0x1C+0x1C+0x24+0x50+(X*0x4)+0x3C (400+X/10) Float NPC Y coord. RBASE+0x1C+0x1C+0x24+0x50+(X*0x4)+0x44 (550+Y/10) Float NPC Z coord. RBASE+0x1C+0x1C+0x24+0x50+(X*0x4)+0x40 (Z/10) Float NPC id RBASE+0x1C+0x1C+0x24+0x50+(X*0x4)+0x120 NPC pwdb id RBASE+0x1C+0x1C+0x24+0x50+(X*0x4)+0x124 NPC current HP RBASE+0x1C+0x1C+0x24+0x50+(X*0x4)+0x130 NPC max. HP RBASE+0x1C+0x1C+0x24+0x50+(X*0x4)+0x178 NPC name RBASE+0x1C+0x1C+0x24+0x50+(X*0x4)+0x260+0x0 Text (Unicode) NPC spec. feat. RBASE+0x1C+0x1C+0x24+0x50+(X*0x4)+0x254
Code:
PPL count RBASE+0x1C+0x1C+0x20+0x14 PPL pointer RBASE+0x1C+0x1C+0x20+0x88+(X*0x4) X=PPL number (0 ... PPL count) PPL X coord. RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x3C (400+X/10) Float PPL Y coord. RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x44 (550+Y/10) Float PPL Z coord. RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x40 (Z/10) Float PPL id RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x480 PPL lvl RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x48C PPL cultivation RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x490 PPL current HP RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x494 PPL current MP RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x498 PPL max. HP RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x4DC PPL max. MP RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x4E0 PPL name RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x664+0x0 Text (Unicode) PPL HP charm RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x59C PPL MP charm RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x5A0 PPL cathop name RBASE+0x1C+0x1C+0x20+0x88+(X*0x4)+0x760+0x0 Text (Unicode)
Code:
Genie transformation +0x4 Genie ID +0x8 Genie X +0x38 (400+X/10) Float Genie Y +0x3C (550+Y/10) Float Genie Z +0x40 (Z/10) Float Genie current EXP +0x68 Genie lvl +0x6C Genie free stats points +0x70 Genie total Affinity +0x94 Genie Metal Affinity +0x98 Genie Wood Affinity +0x9C Genie Watter Affinity +0xA0 Genie Fire Affinity +0xA4 Genie Earth Affinity +0xA8 Genie Current Energy +0xAC Genie Max Energy +0xB0 Genie Energy recovery +0xB4 Genie Current Stamina +0xB8 Genie Growth +0xBC Genie Max Lucky Points +0xC0 Genie number of skills +0xC4 Genie skill 1. pointer +0xCC Genie skill 2. pointer +0xD0 Genie skill 3. pointer +0xD4 Genie skill 4. pointer +0xD8 Genie skill 5. pointer +0xDC Genie skill 6. pointer +0xE0 Genie skill 7. pointer +0xE4 Genie skill 8. pointer +0xE8 [B]Genie skill pointer[/B] Skill ID +0x8 Skill lvl +0xc Skill Cooldown remain +0x10 (ms) Skill Cooldown time +0x14 (ms) Is colldown running +0x18 0=rdy/1=cooldown