Alright folks. OMFGMOOSE is back with a treat. I'm really sick of Warrock these days. I'm also even more sick of the fact I have something that can help out with the development of a Warrock P-Server. First a little story; There once was a man/woman by the name of "Crunk" who made a sweet little Warrock EMU. Looked more like a PoC. (Proof of concept) That "code" was written in .NET and could be decompiled into readable source code. I discovered this and thus began an era of awesome. However, to protect Crunk's work I kept it all hidden away and the world soon forgot about it.
Today. I'm releasing that very source code and I expect to see something good come of it.
[WarRock P-Server + Souce]
[Only registered and activated users can see links. Click Here To Register...]
[Scan]
[Only registered and activated users can see links. Click Here To Register...]
[How to make it work]
[Only registered and activated users can see links. Click Here To Register...]
-=Trouble Shooting=-
First off. I know for a fact this source code compiles nicely. In fact I have several test builds of stuff I created for this that will never be releases to anyone. If you don't know how to use any of it. That's your problem. I'm releasing this to real coders. Not kids who want a server to ruin for themselves.
What is it coded in?
.NET 2.0 (C#) (I was sure he said 4.0 though)
Does it work?
Yes. Lobbies work, accounts work, shop works. No Gameplay.
Will you help me?
I wrote a whole guide for this. Read it.
[Only registered and activated users can see links. Click Here To Register...]
How can I reproduce the decompiled code?
.NET Reflector. Google it.
The code is small! It's not real!
[Only registered and activated users can see links. Click Here To Register...]
The proof is right in front of you.
Will you help me with "x" problem?
If it refers to anything about how to get the server running, no. If you have questions
about the code I'll try and answer them. Crunk didn't leave many tools behind for us to play with.
Which client does this work with?
I have yet to find a client that doesn't "Work" with it. None of the additional things
work though.
How do I even connect to it?
Uses the hosts file in C:\Windows\System32\drivers\etc
Redirect connections to Warrock to the location of your server. To make it work
in the future you'll need an unpacked Warrock.exe which is easily obtainable on the webz.
What is functional in this source?
The Core consists of three servers:
- ISC server (server communication) - 99%
- Login Server (Login - Server list output) - 99%
- Game Server (Lobby & Gaming) - 10%
The ISC & Login Server are completely finished and work. The game server is still largely from its own base, so the foot of the lobby is not yet operational.
-Crunk
This part is for all the people who think they know something about nothing. The original post that started it.
[Only registered and activated users can see links. Click Here To Register...]
-=CREDITS=-
CrunkX (Coding, Tips, and overall Awesomeness.)
Myself (Guide, Posts, Helping, and Decompiling)
To Crunk; I respect the work you've done, but it might be time for someone else to take over!
-=CREDITS=-
Today. I'm releasing that very source code and I expect to see something good come of it.
[WarRock P-Server + Souce]
[Only registered and activated users can see links. Click Here To Register...]
[Scan]
[Only registered and activated users can see links. Click Here To Register...]
[How to make it work]
[Only registered and activated users can see links. Click Here To Register...]
-=Trouble Shooting=-
First off. I know for a fact this source code compiles nicely. In fact I have several test builds of stuff I created for this that will never be releases to anyone. If you don't know how to use any of it. That's your problem. I'm releasing this to real coders. Not kids who want a server to ruin for themselves.
What is it coded in?
.NET 2.0 (C#) (I was sure he said 4.0 though)
Does it work?
Yes. Lobbies work, accounts work, shop works. No Gameplay.
Will you help me?
I wrote a whole guide for this. Read it.
[Only registered and activated users can see links. Click Here To Register...]
How can I reproduce the decompiled code?
.NET Reflector. Google it.
The code is small! It's not real!
[Only registered and activated users can see links. Click Here To Register...]
The proof is right in front of you.
Will you help me with "x" problem?
If it refers to anything about how to get the server running, no. If you have questions
about the code I'll try and answer them. Crunk didn't leave many tools behind for us to play with.
Which client does this work with?
I have yet to find a client that doesn't "Work" with it. None of the additional things
work though.
How do I even connect to it?
Uses the hosts file in C:\Windows\System32\drivers\etc
Redirect connections to Warrock to the location of your server. To make it work
in the future you'll need an unpacked Warrock.exe which is easily obtainable on the webz.
What is functional in this source?
The Core consists of three servers:
- ISC server (server communication) - 99%
- Login Server (Login - Server list output) - 99%
- Game Server (Lobby & Gaming) - 10%
The ISC & Login Server are completely finished and work. The game server is still largely from its own base, so the foot of the lobby is not yet operational.
-Crunk
This part is for all the people who think they know something about nothing. The original post that started it.
[Only registered and activated users can see links. Click Here To Register...]
-=CREDITS=-
CrunkX (Coding, Tips, and overall Awesomeness.)
Myself (Guide, Posts, Helping, and Decompiling)
To Crunk; I respect the work you've done, but it might be time for someone else to take over!
-=CREDITS=-