Baruna Logo/Sign (wrong placed)

02/19/2012 01:39 inteL96#1
Hi guys, im just wondering why the Baruna Logo or Sign isn't in the right place. Check here -> [Only registered and activated users can see links. Click Here To Register...]
Btw, im using RoC Source.

Anyone knew how to fix that?
02/19/2012 11:33 Krawallbrüder#2
Quote:
Originally Posted by inteL96 View Post
Hi guys, im just wondering why the Baruna Logo or Sign isn't in the right place. Check here -> [Only registered and activated users can see links. Click Here To Register...]
Btw, im using RoC Source.
Anyone knew how to fix that?
Here -> [Only registered and activated users can see links. Click Here To Register...] :rolleyes:
02/19/2012 19:16 inteL96#3
Thanks alot for this man, really appreciate it.

Last question, when I command a 3rd job and it's done. Why it doesn't have a Legend Logo? Any suggestions?
02/19/2012 19:20 Unleashed!#4
Because there isn't any Legend Logo in the RoC Source, simply add one yourself.
Tip: MoverRender.cpp look after "checklegend" <- or so.
02/19/2012 19:29 Krawallbrüder#5
Quote:
Originally Posted by inteL96 View Post
Thanks alot for this man, really appreciate it.

Last question, when I command a 3rd job and it's done. Why it doesn't have a Legend Logo? Any suggestions?
Code:
#ifdef __3RD_LEGEND16
		else if(checkhero == LEGEND_CLASS_LEGENDHERO) //¿µ¿õÀÏ °æ¿ì.
		{   
			strPath = MakePath( DIR_ICON, "Legend_Mark.png");
				pTexture = CWndBase::m_textureMng.AddTexture( g_Neuz.m_pd3dDevice, strPath, 0xffff00ff );

			if(pTexture != NULL)
			{
				point.y -= pTexture->m_size.cy + 5;
				pTexture->Render( &g_Neuz.m_2DRender, point );
			}
		}
#endif // __3RD_LEGEND16