SV Question

09/26/2008 16:27 Chronic#1
hi people i have SV 3.00 ( the latest one) and for some reason it now operates differently.

it will no longer let me switch to another screen or do anything else with my computer, is anyone else having this problem? or maybe i have a bad multiclient or something??

the character im botting for some reason must always stay the main focus of the screen please help :(
09/26/2008 16:51 Huseby#2
Yah it oprates that way couse tq cheaks if ur actuly moving your mouse if not, you get sendt to botjail.
I havent had a look on it yet, but i will.
09/26/2008 17:35 dirtnapper#3
obviously u didn't read the readme file
09/26/2008 18:49 reptileguy#4
from sv

"On English 5066++, you can only bot 1 char now. And the game must onactive windows (you cannot run the game in background). We are workingon Multi-client now."

if they don't fix this problem and you don't have sv just use this program, it's basically the same thing.
[Only registered and activated users can see links. Click Here To Register...]

Older versions of SV can run on multi, but they are worthless as they will send you to auto clicky jail. It doesn't matter if you run older patches of CO , the new auto click detection is server side.
09/26/2008 19:20 evanxxxm#5
question about SV 3.0
it requires active client, but does it take over mouse?
09/26/2008 20:32 Chronic#6
Quote:
Originally Posted by evanxxxm View Post
question about SV 3.0
it requires active client, but does it take over mouse?
doesnt take over the mouse
09/26/2008 20:49 evanxxxm#7
Chronic@
thanks, i will try to test all click functions to see if i can make ELSE doesnt take over mouse control again

edit
ehm, nope, all the functions that wont take over mouse in AHK language does send to jail
09/26/2008 23:24 dirtnapper#8
Quote:
Originally Posted by Chronic View Post
doesnt take over the mouse
that is incorrect bub! it does take over the mouse. U can move the pointer where u want but sv when it clicks, will snap the mouse pointer to the point that sv wishes to click. So if u don't consider that taking over then, u have a fine point to make, otherwise, yes it does take control of ur mouse.
09/27/2008 00:06 evanxxxm#9
dirtnapper@
ok thanks
whether or not SV will take over mouse, does not make me suddently know how to do controlclicks.
well just for curiosity
09/27/2008 14:41 Catacomb187#10
ever try running co on a guest os? (VMWare)
using vmware to run and 2nd copy of windowsxp at the same time might be a temp solution of sv takeing over ur mouse. i have vmware installed and a version of xp upand running but can't get co to run due to 3d rendering problems. just a though.
09/27/2008 15:09 Chronic#11
good idea, any place i can download VMWare to test it?
09/27/2008 23:42 reptileguy#12
Quote:
Originally Posted by evanxxxm View Post
question about SV 3.0
it requires active client, but does it take over mouse?
Hi evan from a fellow Houstonian.

there is no doubt it takes over your mouse. I think he stole the idea from you on avoiding autoclick jail.

SV can't fix the problem up to this point..

I'm also starting to think that sv can only pick up mets, dbs and weps. correct me if i'm wrong here. I'm using version 3.0
09/28/2008 15:03 dirtnapper#13
I don't know anything about programming, but if a mouse click is just a digital signal, why can't a false click (i.e. digital input) be sent back as tho the mouse had actually been clicked?
09/28/2008 19:40 evanxxxm#14
dirtnapper@
of course it can be done, thats why "normal click" (that actually take over ur mouse, and move around, just like ur mouse clicks) programs that require active screen is not detected and throw u to jail
09/28/2008 20:07 oussema#15
.....