does not save my char, I get to play the inside and out, when parents get him in the same place
andQuote:
public static void SaveAllChars()
{
try
{
foreach (DictionaryEntry DE in AllChars)
{
Character Charr = (Character)DE.Value;
DataBase.SaveChar(Charr);
}
Guilds.SaveAllGuilds();
}
catch (Exception Exc) { General.WriteLine(Convert.ToString(Exc)); }
}
cant help me:confused:Quote:
public static void SaveChar(Character Charr)
{
try
{
Charr.PackInventory();
Charr.PackEquips();
Charr.PackSkills();
Charr.PackProfs();
Charr.PackWarehouses();
Charr.PackEnemies();
Charr.PackFriends();
if (DataBase.AllowQuerys)
DataBase.DatabaseQueue.Enqueue(new MySqlCommand("UPDATE `Characters` SET `CharName` = '" + Charr.Name + "', `Level` = " + Charr.Level + ",`Exp` = " + Charr.Exp + ",`GuildDonation` = " + Charr.GuildDonation + ",`Strength` = " + Charr.Str + ",`Agility` = " + Charr.Agi + ",`Vitality` = " + Charr.Vit + ",`Spirit` = " + Charr.Spi + ",`Job` = " + Charr.Job + ",`Model` = " + Charr.RealModel + ",`Money` = " + Charr.Silvers + ",`CPs` = " + Charr.CPs + ",`CurrentHP` = " + Charr.CurHP + ",`StatPoints` = " + Charr.StatP + ",`MyGuild` = " + Charr.GuildID + ",`GuildPos` = " + Charr.GuildPosition + ",`LocationMap` = " + Charr.LocMap + ",`LocationX` = " + Charr.LocX + ",`LocationY` = " + Charr.LocY + ",`Hair` = " + Charr.Hair + ",`Equipment` = '" + Charr.PackedEquips + "',`Inventory` = '" + Charr.PackedInventory + "',`PKPoints` = " + Charr.PKPoints + ",`PrevMap` = " + Charr.PrevMap + ", `Skills` = '" + Charr.PackedSkills + "', `Profs` = '" + Charr.PackedProfs + "',`RBCount` = " + Charr.RBCount + ",`Avatar` = " + Charr.Avatar + ",`WHMoney` = " + Charr.WHSilvers + ",`VP` = " + Charr.VP + ",`Warehouses` = '" + Charr.PackedWHs + "',`Friends` = '" + Charr.PackedFriends + "',`Enemies` = '" + Charr.PackedEnemies + "',`QuestMob` = '" + Charr.QuestMob + "',`QuestKO` = " + Charr.QuestKO + " WHERE `Account` = '" + Charr.MyClient.Account + "'", Connection));
}
catch (Exception Exc) { General.WriteLine(Convert.ToString(Exc)); }
}