Hi.. here is a guide to help u fix stamina bug
Open Character.cs and find
Open Character.cs and find
Inside that code, you'll seeQuote:
public void Revive(bool Tele)
Above that addQuote:
Teleport(revp[1], revp[2], revp[3]);
A few lines down and you'll seeQuote:
Stamina = 100;
Above that addQuote:
World.UpdateSpawn(this);
Now open up 'Client.cs' and findQuote:
Stamina = 100;
MyClient.SendPacket(General.MyPackets.Vital(UID, 9, Stamina));
UnderQuote:
case 94:
AddQuote:
MyChar.Revive(true);
You now have the stamina bug fixed ;) Just Thanks for my contribution!Quote:
MyChar.Stamina = 100;