Help with crespo....

09/20/2008 15:02 Robur#1
Hi,

I'm sorry to make this thread but i've got a question. I couldn't figure it out by myself:

Ok in crespo c when i encounter the magicains, than dark lupian ( :/) and than there is laiden... So the 3,1,1 doesn't work for them (maybe it does fo rlupian but i couldn't find the offset) So here is my question how to make non-agro for magical/range mobs? and whats the offset of dark lupian?

Thanks for your help :D
09/20/2008 19:21 HellSpider#2
Quote:
Originally Posted by Robur View Post
Hi,

I'm sorry to make this thread but i've got a question. I couldn't figure it out by myself:

Ok in crespo c when i encounter the magicains, than dark lupian ( :/) and than there is laiden... So the 3,1,1 doesn't work for them (maybe it does fo rlupian but i couldn't find the offset) So here is my question how to make non-agro for magical/range mobs? and whats the offset of dark lupian?

Thanks for your help :D
The Offset for Dark Lupain is 283855078.
And to have magic/ranged mobs follow you change the Cellrange for the mobs to 0. Don't change the AI Key for the mobs like you do to melee mobs. :)
09/20/2008 20:43 Robur#3
O.o so what does it mean xD like i have to change the 3,1,1 to... 0,1,1 or something like that and thx for the offset
09/20/2008 23:00 run4fun2222#4
no the '3' is the ai key lol. change the CELL RANGE.
09/20/2008 23:26 Robur#5
OMFG run4fun you think your helping -.- ? read what you said than read what instantdeath wrote.... ok i can read and it the same damn thing... And you didn't answer my question i asked for an example because i have no idea what cell range is... and using caps doesn't help -.-
09/20/2008 23:57 HellSpider#6
Quote:
Originally Posted by Robur View Post
O.o so what does it mean xD like i have to change the 3,1,1 to... 0,1,1 or something like that and thx for the offset
The 3 is the AI Key. And 3 = ranged. So when you follow my instructions posted above you will notice that you shall not change the 3 :). You have to change the Cellrange value to 0 for ranged mobs. If you cant do it by urself post the line here and i change it for u so u learn. :)

Edit: Here is a sample edit of Skeleton Archer :):

Quote:
304,Skeleton Archer,0,20,25,3563,0,123,176,10,70,1,6,0,0,0,0,0, 0,5,0,0,0,0,1,3,0,1,
skeletonarcher,ÀÛ¼ºÁß,0,0,0,314,49,67,35000,6,1,2,115,90,80,80,3,20,0,188,269,
11,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,163,234,11,25,14,3600,3000001,1,0
Blue = AI Key
Red = Cellrange
09/21/2008 00:40 Robur#7
Thanks that really helped

Now i have another problem... when i tried to change the range can i do something like that?

0,1,606,866,33,76,00,2200,3000001,208,256,40,0,30,6048,5000,

instead of 14 and if i can't where am i suppose to add the extra byte?


And where do you get the offsets ? i tried searching names but it doesn't always work
09/21/2008 11:23 HellSpider#8
Quote:
Originally Posted by Robur View Post
Thanks that really helped

Now i have another problem... when i tried to change the range can i do something like that?

0,1,606,866,33,76,00,2200,3000001,208,256,40,0,30,6048,5000,

instead of 14 and if i can't where am i suppose to add the extra byte?


And where do you get the offsets ? i tried searching names but it doesn't always work
Make it just 0. Then you can edit the resistances, ex. Fire Resistance, that's not so important ( whichever of them has 0 on original value). Then change the 14 you got from the cellrange to fire resistance value, for example:

Quote:
304,Skeleton Archer,0,20,25,3563,0,123,176,10,70,1,6,0,0,0,0,0, 0,5,0,0,0,0,1,3,0,1,
skeletonarcher,ÀÛ¼ºÁß,0,0,0,314,49,67,35000,6,1,2, 115,90,80,80,3,20,0,188,269,
11,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,163,234,11,25,14,3600,3000001,1,0
Red = Cellrange
Cyan = Recommended Resistance values to edit

Hope i helped :).
09/21/2008 15:48 Robur#9
,soul_rasputinsorcerer,ÀÛ¼ºÁß,0,0,0,9879,0,0,0,3,1 ,1,140,105,117,
117,2,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,1,606,866,
33,760,0,2200,3000001,208,256,40,0,30,6048,5000,0,0,

Can i just do something like this?? Because When i tried to delete the 0 from 00 i had a prompt pop up and making some kind of temp file... So:

This is cellrange i changed it from 00

it was 76 before so i added the extra 0 from cell range and than added a coma

So is it ok or did i change something important?
09/21/2008 16:10 run4fun2222#10
If you make the part of the code 234,11,25,14,3600 into 234,11,25, 0,3600 it's the same thing. notice the space next to the zero. you can never delete values only change them.
09/21/2008 18:53 HellSpider#11
Quote:
Originally Posted by Robur View Post
,soul_rasputinsorcerer,ÀÛ¼ºÁß,0,0,0,9879,0,0,0,3,1 ,1,140,105,117,
117,2,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,1,606,866,
33,760,0,2200,3000001,208,256,40,0,30,6048,5000,0,0,

Can i just do something like this?? Because When i tried to delete the 0 from 00 i had a prompt pop up and making some kind of temp file... So:

This is cellrange i changed it from 00

it was 76 before so i added the extra 0 from cell range and than added a coma

So is it ok or did i change something important?
That's really weird if you got it 00 by original value.

Mine is originally:
Quote:
2337,Soul Lasputin Sorcerer,0,26,80,70799,0,471,673,15,70,1,6,0,0,0,0,0,30,5,30,5
,5,0,2,4,1,1,soul_rasputinsorcerer,ÀÛ¼ºÁß,0,0,0,9879 ,0,0,0,3,1,3
,140,105,117,117,2,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0
,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0
,0,0,0,0,1,606,866,33,76,14,2200,3000001
VAC one:
Quote:
2337,Soul Lasputin Sorcerer,0,26,80,70799,0,471,673,15,70,1,6,0,14,0,0,0,30,5,30,5
,5,0,2,4,1,1,soul_rasputinsorcerer,ÀÛ¼ºÁß,0,0,0,98 79,0,0,0,3,1,3
,140,105,117,117,2,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0
,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0
,0,0,0,0,1,606,866,33,76,0,2200,3000001
Orange = Elemental Resistance Values ( Lightning, Fire, Ice, Poison, Curse) (None of them is 0 so we'll look for another value to make it easy)
Blue = Cellrange
Green = Ranged Attack Resistance
Red = Edited Values

Hope this was useful :).

Edit: Btw change it to something else than Ranged Attack Resistance if you're a hunter with bow/xbow :D.
09/21/2008 19:08 Robur#12
An done more question... How do you find the offsets of different mobs? I couldn't find monster.cvs or w/e the files name is... And ctrl + f doesn't always work.. it sometimes gives me the mobs that are used in texts of some quests ect. like laiden or dark lupian...
09/21/2008 19:42 HellSpider#13
Quote:
Originally Posted by Robur View Post
An done more question... How do you find the offsets of different mobs? I couldn't find monster.cvs or w/e the files name is... And ctrl + f doesn't always work.. it sometimes gives me the mobs that are used in texts of some quests ect. like laiden or dark lupian...
Go to the beginning of the monster section. Then press Ctrl + F and type the monster name and change the option Search to Down. Then Search and you should find the mob always. The Offset for the digit you are editing is shown on the lowest line of the WinHex window :).