CO-Yeti 5065 GUID SourceCODE

09/17/2008 18:27 der-yeti#1
thats the guid!!

if u are total noob dont try this.. and spamm massages!!
u must do a little bit more then change 1-2 addresses.

all other: hope it help u.

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ollydbg is added and whole project of co-yeti 0.65

LATEST CO-YETI for 5056 added too
09/17/2008 18:34 AboDawod#2
thx bro
09/17/2008 20:28 der-yeti#3
Quote:
Originally Posted by AboDawod View Post
thx bro
hope it help ya. tell me if u understand it all
09/17/2008 20:43 Real~Death#4
Quote:
Originally Posted by der-yeti View Post
hope it help ya. tell me if u understand it all
I havent got into it alot,but its speed and zoom in c# right?
09/17/2008 21:58 kimocool2010#5
thank you very much iam anew member here
09/23/2008 21:47 baheire#6
hi how are you


im baheir
10/08/2008 16:42 ace_heart#7
i try edit using guide i do 1st & 2nd step and test application to see if it read charname or not , result not read charnname , i sure make steps true
can anybody help me
10/08/2008 18:49 IAmHawtness#8
Quote:
Originally Posted by baheire View Post
hi how are you


im baheir
Can't even spell your own name, that's nice.
10/08/2008 22:40 tao4229#9
Quote:
Originally Posted by ace_heart View Post
i try edit using guide i do 1st & 2nd step and test application to see if it read charname or not , result not read charnname , i sure make steps true
can anybody help me
You have to find the right memory addresses and change them... and then recompile.
10/12/2008 22:56 der-yeti#10
Quote:
Originally Posted by ace_heart View Post
i try edit using guide i do 1st & 2nd step and test application to see if it read charname or not , result not read charnname , i sure make steps true
can anybody help me
it dont work cause the programm check the conquer.exe
its simple compare "byte[] nondc2o" & "byte[] nondc2" with the file.

if u change the sc step by step clear all byte arrays
byte[] nondc1 = { };
byte[] nondc2 = { };
byte[] nondc1o = { };
byte[] nondc2o = { }; // call <jmp.&WINMM.timeGetTime>
byte[] mouszoomo = { };
byte[] mouszoomc = { };
byte[] Pmcommandc = { };
byte[] Pmcommando = { };
byte[] effectc = { }; //NOP
byte[] effecto = { }; //call ...

now its would run and show u the charneme (if its the right adress)
10/13/2008 11:07 ace_heart#11
thanks der-yeti for this note i try it today
10/13/2008 11:32 ace_heart#12
sorry der-yeti for my ask but i do all u said but still don't show charname
it's a code can tell me what's wrong

//non dc sh
byte[] nondc1 = {}; // add dword ptr [55AFA4], 46A ||| mov eax, dword ptr [55AFA4] ||| jmp 004A638E
byte[] nondc2 = {}; //jmp "IntNodc1"
byte[] nondc1o = {};
byte[] nondc2o = {}; // call <jmp.&WINMM.timeGetTime>
byte[] mouszoomo = {};
byte[] mouszoomc = {};
byte[] Pmcommandc = {};
byte[] Pmcommando = {};
byte[] effectc = {}; //NOP
byte[] effecto = {}; //call ...
IntPtr IntEffect = (IntPtr)0x004a433A;
IntPtr IntPmcommand = (IntPtr)0x004a56BC; //JNZ !
IntPtr IntMouszoom = (IntPtr)0x004791FD; // cmp ecx, 100 ... !
IntPtr IntNodc1 = (IntPtr)0x00524BA9;
IntPtr IntNodc2 = (IntPtr)0x004A6389;

uint nodc2Size = 4;


//char size
IntPtr IntCharSize = (IntPtr)0x0057B634; //norm 64 !

//walljump
IntPtr IntWalljump = (IntPtr)0x004A62BF; // !
byte[] wallo = { 0x75 };
byte[] wall = { 0xEB };

//zoom (byte 100-255)
IntPtr Intzoom = (IntPtr)0x0056B8DC; // 256-512 !
int tgzoom = 4096;

//cyclone (byte7=1)
IntPtr Intspeed = (IntPtr)0x0057B584; // 00 !
byte[] data1 = { 132 };
byte[] data2 = { 0 };

//charname
IntPtr Intname = (IntPtr)0x0057B604; // !
uint uIntNameSize = 15;

//programm var
bool settings = true;
bool windowrenamer = true;
10/16/2008 14:21 ace_heart#13
can help me and explain what's my wrong
10/18/2008 00:36 der-yeti#14
Quote:
Originally Posted by ace_heart View Post
can help me and explain what's my wrong
ok i see...
u need to disable the check...
watch line 170+

...
try
{
//byte[] Checkver = RWMEM.RMem(p, IntNodc2, nodc2Size);
//bool CompA = CompareByte(Checkver, nondc2o);
//bool CompB = CompareByte(Checkver, nondc2);

if (true)
{
...

disable the 3 lines and add "true" into if-procedure
now it will add all conquer clients.. every version!!
so be carefull if u write in memory!!
10/18/2008 01:26 operaopera#15
Ty der-yeti good source

I have a doubt

How can write&read some DMA with my pointer and offset