What is the new packet?

01/25/2012 03:36 †Pôwèrfull†#1
hi everyone i cant see the new shop anyone knows what its the new packet?

it is the older

Custom_ShoppingMallShow = 1100,
Custom_ShoppingMallHide = 1101,

thanks and sorry for my bad english
01/26/2012 12:19 -impulse-#2
Those values are used to open/hide the shopping mall on client's side without any the client to do anything. You use Data Packet for it (10010) with the type Custom.

Depends on what source you use but I think it should be just fine like this.
01/26/2012 17:03 †Pôwèrfull†#3
i use trinity source brother
01/26/2012 18:52 shadowman123#4
Quote:
Originally Posted by -impulse- View Post
Those values are used to open/hide the shopping mall on client's side without any the client to do anything. You use Data Packet for it (10010) with the type Custom.

Depends on what source you use but I think it should be just fine like this.
i guess He talks about the new Style of SHopping Mall that Tq use Now ...But i guess its client side ..Cuz when i checked the Files They made new files like emoneyshopv2 beside magiceffect.Dat
01/26/2012 19:57 -impulse-#5
Quote:
Originally Posted by shadowman123 View Post
i guess He talks about the new Style of SHopping Mall that Tq use Now ...But i guess its client side ..Cuz when i checked the Files They made new files like emoneyshopv2 beside magiceffect.Dat
The new shopping mall is just another style for the shopping mall that TQ changed once again. It's not a new shop it's just the same old shopping mall, except the style or w/e you want to call it.

TQ uses now 3 files for CO's shops.
Shop(s?).dat - usual shops with drugs / equipment
emoneyshop.dat and emoneyshopv2.dat - CP shops, most items appear in both files but there are some which appear only in one of them so you have to load them both.
01/26/2012 20:14 shadowman123#6
is thats All ...Fine