[Help]Reborning!

09/12/2008 08:21 YukiXian#1
When someone reborns, He or She will get bugged... Incase that the RebornCount changes, This will make an bug. Someone know how to fix this?
( Reborn works fine without using the RBCount )
09/12/2008 13:26 tao4229#2
The problem (probably) lies not in the int or whatever for RBCount, it's something that was coded shitty(Either by tanel, one of these idiots guides, or you) that uses an if statement for RBCount. If you have the time look through all of them... That's all I can really tell you without any errors, or description of the bug.
09/12/2008 13:29 YukiXian#3
Quote:
Originally Posted by tao4229 View Post
The problem (probably) lies not in the int or whatever for RBCount, it's something that was coded shitty(Either by tanel, one of these idiots guides, or you) that uses an if statement for RBCount. If you have the time look through all of them... That's all I can really tell you without any errors, or description of the bug.
What kind of Statement you prever?
09/12/2008 13:30 tao4229#4
Quote:
Originally Posted by YukiXian View Post
What kind of Statement you prever?
What the hell...? I said look INSIDE the if statements for shitty code...
09/12/2008 14:37 keving#5
just dont use like
if (Player.RBCount < 1)

use
if (Player.RBCount == 2)
09/12/2008 17:15 YukiXian#6
Quote:
Originally Posted by keving View Post
just dont use like
if (Player.RBCount < 1)

use
if (Player.RBCount == 2)
I did use this, But still bugging,

I used :

if (MyChar.RBCount == 1) Something like that, ...
09/12/2008 17:42 keving#7
On me it works perceft whats u proB?
09/13/2008 16:46 tao4229#8
Quote:
Originally Posted by keving View Post
just dont use like
if (Player.RBCount < 1)

use
if (Player.RBCount == 2)
The hell.. That is the same exact thing, but it makes sure if you get over 2 it will still work...

I said something inside an if statement that gives them a bugged peice of equipment or something... I can't really tell without any description.
09/13/2008 19:11 keving#9
Quote:
Originally Posted by tao4229 View Post
The hell.. That is the same exact thing, but it makes sure if you get over 2 it will still work...

I said something inside an if statement that gives them a bugged peice of equipment or something... I can't really tell without any description.
you are so wrong

if (Player.RBCount < 1) = If RBCount bigger then 1

use
if (Player.RBCount == 2) = If RBCount = 2 so above that triggers alltime
My Triggers only if RBCount = 2
So,they are not the same!
09/13/2008 19:33 tao4229#10
Quote:
Originally Posted by keving View Post
you are so wrong

if (Player.RBCount < 1) = If RBCount bigger then 1

use
if (Player.RBCount == 2) = If RBCount = 2 so above that triggers alltime
My Triggers only if RBCount = 2
So,they are not the same!
Too bad you can't read my english.