Problem After changing skillpoints per level in UM

01/16/2012 14:49 stonebridge46#1
After using a tutorial here to change skillpoints and statpoints gained per level, only in UM the statusdefs seems to be way out of control. After leveling from level 1 to 3 the hp goes to approximately 61k, but... that I could deal with. The secondary side effect is that even though it shows 61k hp, you die after being hit once by any mob. Ive tested this all the way through level 30 in UM. The only thing that seems to help at all is relogging after each level up. Can someone please give me an idea of what may be causing this or if at all possible a solution please? Thank you for your time!
01/16/2012 15:19 giorgixgio11#2
what version of the server are u using?
01/16/2012 15:49 Da Boss#3
The version would make NO DIFFERENCE. You have obviously done something wrong in your server files which causes a misread in HP. Try replacing them with originals and trying the tut again :P
01/16/2012 16:00 stonebridge46#4
I attempted a small change that seems to have fixed the 1 hit kill problem and the extremely high hp glitch problem for UM, its related to skillpoints gained per level. After the update it now levels correctly but it does not update HP to correct amount for the level until a skill reset stone is used. The original change i made was from the DX (which was stated to be 5 and changeable to a number) to 9 in the line: ADD WORD PTR DS:[EDI+13A],DX -> ADD WORD PTR DS:[EDI+13A],9
01/17/2012 19:42 stonebridge46#5
Could anyone please review this and offer some insight? Thank you for your time!
01/18/2012 03:54 Bаne#6
When you were editing your PS_Game, you must have done something wrong, my best suggestion is to try again on a clean PS_game!