Anyone knows wich file to work on to make Mobs attacking with Magic ?
It comes from their max/min attack in the database(On the version I had, it seems to be a bit different from the one that most people have, It already had basi spawned and shite) but it takes it from the m-defense. IDK if you're talking about more advanced stuff like it sends the packet for normal damage or some shit I couldn't think of comprehending... but meh'..Quote:
That is because LOTF isn't coded to use magic mobs if i remember right,You have to code it in yourself to make them truely use magic.
With standard LOTF source you can make mobs use magic "skills" on people but the dmg is still actually physical not matk until you code it in properly.
That's what I figured :p, I'll ask around and see if anyone knows the packet type.Quote:
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but right now they just runwalk.. to make your summons jump add a new section to packets (you have World.MobMoves(), I'm sure that sends packet type 1005) and have it send the same as mobmoves but instead of 1005 which would be walk you send jump.. I don't remember right now since I deleted my coppersilvergold guard thing I had going but it might be 1007?