Hello Heros
Too long time for me away of Co stuff and while i am having some free time for a few days some friend asked me if i can Update his Source/ Create new source based on the newest patch 5565 , so .....
I am Trying to startup with the newest patch any help/tips/hints about what they made new would be appreciated
and for a start ...
anyone know what is the response for the Login packet 1124 ?
as i get for now the client sends the Account Id and the server it trying to connect but the official server has no response according to my Proxy and when i tried to connect to the P.Server it holds on that Packet waiting for something
my thoughts are
1- The server should send a response packet for that packet ,which is not true according to the proxy as i said be4
2- The server should tell the client that it accepted the connection , but how can we do this without sending any packets back
3- The Server transfers the connection to another Ip or Port which not possible due to socket system security as i know
4- The server Disconnects the client and reconnect from its side
any ideas ???
Too long time for me away of Co stuff and while i am having some free time for a few days some friend asked me if i can Update his Source/ Create new source based on the newest patch 5565 , so .....
I am Trying to startup with the newest patch any help/tips/hints about what they made new would be appreciated
and for a start ...
anyone know what is the response for the Login packet 1124 ?
as i get for now the client sends the Account Id and the server it trying to connect but the official server has no response according to my Proxy and when i tried to connect to the P.Server it holds on that Packet waiting for something
my thoughts are
1- The server should send a response packet for that packet ,which is not true according to the proxy as i said be4
2- The server should tell the client that it accepted the connection , but how can we do this without sending any packets back
3- The Server transfers the connection to another Ip or Port which not possible due to socket system security as i know
4- The server Disconnects the client and reconnect from its side
any ideas ???