There has been some great work done by members (Leslie and DC :handsdown: )of this forum on hacking BYM into pieces and I'm officially going to join the cause. That being said... what the hell are we missing? I've been working on a few toys and I'm running out of ideas on what to try to mess with next. So, please post any ideas/suggestions here that you would like to see added into a new hack.
So far the only new/different things I have added that the other hacks don't have is:
* everything cost 1 resource and instant - including monsters (hatching, research, upgrading, lab), building (new buildings, upgrading, fortifying) - and then the new additions of moving/relocating cost 1 resource, outpost takeover cost 1 resource, and all resource bombs cost 1 resource
* Super powerful resource bombs
- double damage for attack bombs
- putty rage lasts 5 minutes instead of 45 seconds
* "Easy" WM OP takeover
- It's a work in progress - I'm still trying to make it easier. For now, you open a WM op, click attack, as soon as it loads go back to map, then reclick the base and you can take it over (only works with WM OPs, not player OPs)
Currently Working On:
* "Easy" OP takeover for WM and player OPs
* Changing monster pathing (attack type / flying vs walking)
* Fortifying any building (will be a dead giveaway as a hacker though)
Anyway, I thought using the creativity of the forum as a whole might yield some interesting ideas, so please share your thoughts and I'll see what I can get added into my first major release. Keep in mind - NEW IDEAS, everything from previous hacks can already be included.
So far the only new/different things I have added that the other hacks don't have is:
* everything cost 1 resource and instant - including monsters (hatching, research, upgrading, lab), building (new buildings, upgrading, fortifying) - and then the new additions of moving/relocating cost 1 resource, outpost takeover cost 1 resource, and all resource bombs cost 1 resource
* Super powerful resource bombs
- double damage for attack bombs
- putty rage lasts 5 minutes instead of 45 seconds
* "Easy" WM OP takeover
- It's a work in progress - I'm still trying to make it easier. For now, you open a WM op, click attack, as soon as it loads go back to map, then reclick the base and you can take it over (only works with WM OPs, not player OPs)
Currently Working On:
* "Easy" OP takeover for WM and player OPs
* Changing monster pathing (attack type / flying vs walking)
* Fortifying any building (will be a dead giveaway as a hacker though)
Anyway, I thought using the creativity of the forum as a whole might yield some interesting ideas, so please share your thoughts and I'll see what I can get added into my first major release. Keep in mind - NEW IDEAS, everything from previous hacks can already be included.