Friendless diablo Leechbot

01/08/2012 18:37 Diablo II#1
Gibt es einen Diabloleech bot der den runner nicht inner fl haben muss und n icht kämpft bzw. telt?
01/08/2012 19:01 erbse274#2
Ja es gab mal was wo man Games joinen konnte mit vordefinierten Namen, aber ob das das ist was du suchst, hmm.....
01/08/2012 19:11 Diablo II#3
Naja ich suche ein bot der sich automatisch in diaruns einkklinkt ohne den leader inner fl zu haben
01/08/2012 19:26 mirkoregge#4
Etal hat ne NTFriendlessLeech.ntj drin

Code:
// ====================================================================================================
// v THIS IS THE JUNK YOU'LL WANT TO EDIT v
// Frendless leech starter setting (set to run with op gotv channel bot by default there will be no help on changing this)
// ====================================================================================================
var gamenames = ["EamPleGameWithouTTHENumbers-"]; 							// Game name to search for (CASE-SENSITIVE)

var gamepasswords 	= ["ExAmPlePassword"];  	 						// Password for that game.

var maxRetriesPerGame 	= 3; 					// The # of times to try rejoining a *unique* game
var maxRetries 		= 3; 					// The # of *different* games to try joining, if all attempts fail, bot will exit to character selection screen and rejoin lobby

// ====================================================================================================

var gameMinLength      		= 180000;		// time in milliseconds, minimum game length, 180 seconds default (1 game/3 minutes)
var unableToConnectRetry   	= 5;			// time in minutes to retry connecting on connection fail (real value is +/- 1 min)
var realmDownRetry      	= 260;			// time in minutes to retry connecting on a realm down (default is 120 minutes)
var disconnectedRetry      	= 5;			// time in minutes to retry on a disconnection (usually ip ban related)
var cdkeyInUseRetry      	= 1;			// time in minutes to retry on a cdkey in use error message (set to 0 to stop)
var connectingToBnetTimeout  	= 20000;		// time in milliseconds to wait for a login to time out and click cancel and retry
var characterScreenTimeout   	= 5000;			// time in milliseconds to wait for character screen to appear
var pleaseWaitTimeout     	= 2000;			// time in milliseconds to wait for a please wait popup
var createGameThreshold      	= 2000;			// time in milliseconds to wait between making games
var createGameThresholdRandom   = 500;			// time in milliseconds to randomly add +/- to the game create time
var createGameTimeout      	= 15000;		// time in milliseconds to register a failed to create game
var waitInLineTimeout      	= 60000;		// time in milliseconds to wait in lines for a create game (60 second default)
var characterSelectDelay	= 1000;			// time in milliseconds to wait before selecting a character on the char screen
var loginDelay			= 1000;			// time in milliseconds to wait before submitting login information
var clickDelay			= 500;			// wait X milliseconds before next action after a click event
var textDelay			= 500;			// wait X milliseconds before next action after inserting text into a textbox
var clickDelayRandom		= 500;			// random amount of time to add to a click
var textDelayRandom      	= 500;			// random amount of time to add to a text set
var gameDoesNotExistDelayMin	= 1000;			// how long to wait when a Game Does Not Exist occurs - minimum - default 10 minutes
var gameDoesNotExistDelayMax	= 2000;			// how long to wait when a Game Does Not Exist occurs - maximum - default 15 minutes
var gameDoesNotExistTimeout	= 50;			// how long to wait for the dialog to disappear (default 30 seconds, don't change this)
var waitBeforeEnterChatMin   	= 1000;			// min how long to wait before entering chat
var waitBeforeEnterChatMax   	= 2000;			// max how long to wait before entering chat
var waitInChatBeforeActionsMin  = 1000;			// min how long to wait before joining channel
var waitInChatBeforeActionsMax  = 2000;			// max how long to wait before joining channel