well im using public source so there is high probability that its socket system sux so i have couple of questions about that :
1st - from where i can learn to code socket system myself ?
2nd - the npcs of the source contains high amount of useless Checkers so if i deleted them would they affect the Socket ?
3rd - How the console crashes when alot of players Play in server ??
1st - from where i can learn to code socket system myself ?
2nd - the npcs of the source contains high amount of useless Checkers so if i deleted them would they affect the Socket ?
3rd - How the console crashes when alot of players Play in server ??