THE MYSTERY/MYTH OF adding+ on ITEMS

08/29/2008 02:24 glaivecut#1
i have been confused about some alchemy myth specifically in adding +(plus) on items. the are myths and rites going around about this topic!

THE TRUTH:
1. ITEMS WITH LUCKY ATTRIBUTES IS LUCKIER
2. ASTRALS, IMMORTALS etc. PREVENT ITEMS FROM RETURNING TO 0(ZERO+)
3.PLAYERS WITH PREMIUM ARE LUCKIER

these i know for sure is true....but there are (lucky) myths i'm not sure is true. so i need your help people

MYTHS:
1. wearing lucky items makes you luckier in alchemy (adding +)
2. there are some locations around SRO world that are luckier and gives more
success with alchemy
3. breaking your items (durability 0) gives more chance of success in adding +
4. items with bad stats are easier to ++ than items with good stats
5. items with good "blues" are harder to ++ than items without "blues"

if i miss something please specify what. i will appreciate if you can help me on this question. if you have experience with these myths please share!

Thank you very much
08/29/2008 02:36 Secura#2
Quote:
Originally Posted by glaivecut View Post
if i miss something please specify what
Rub your tongue on your toilet seat & then press "Fuse".

It works 70% for me... :bandit:

What ? You dont belive me ?

Then go ahead and try it out.
08/29/2008 06:17 [Wicked]#3
actualy astral prevent items going to +0
immortal on the othere hand prevent item from being destoyed :)
08/29/2008 06:33 SkilledPwnz00r#4
use alchemy or add +'s or succesfully do alchemy in non-crowded areas. (Try Alching in North hotan, or the 'abandoned' areas in towns.
08/29/2008 12:13 victorinoloyola#5
there was a mini program but can't remember anymore the name
what it does is it reset your luck in game
don't know if its true or just myth :D
08/29/2008 16:00 zAPHIRE#6
Lol I saw a video on youtube of a guy puting his bow to +9, he walked around DW and 'praying' to some guys, I tough it was bs xD .
08/29/2008 17:12 [Wicked]#7
LOL :D that looks fun :D
08/29/2008 20:04 zAPHIRE#8
Eheh yeah, the guy went to the highest place of DW and did an emotion 8 times. That he called praying xD .
08/30/2008 14:00 henkdemol#9
Quote:
Originally Posted by SkilledPwnz00r View Post
use alchemy or add +'s or succesfully do alchemy in non-crowded areas. (Try Alching in North hotan, or the 'abandoned' areas in towns.
Been testing this myth for a while, it doesn't matter to be honest i can do alchemy at hotan teleport or inside the arena ( one of the highest fps spots for me) results don`t really are that different.

Alchemy is just luck, some people think its destiny but funniest part why they don`t succeed each time on their so called lucky spots then? or lagfree spots.

Alchemy is not hard, JUST FUSE IT!
08/30/2008 16:50 xMedeia#10
I've heared that if the server is easy, you also have more luck..

No idea if this is true tho :D
08/30/2008 17:34 SkilledPwnz00r#11
haha. do alchemy right after inspection. i made it to +3 without lucky powders lol and only used 3 elixirs. i also found a lvl 27 sos hat. lol
08/30/2008 23:30 _FritteBoy_#12
Quote:
1. wearing lucky items makes you luckier in alchemy (adding +)
2. there are some locations around SRO world that are luckier and gives more
success with alchemy
3. breaking your items (durability 0) gives more chance of success in adding +
4. items with bad stats are easier to ++ than items with good stats
5. items with good "blues" are harder to ++ than items without "blues"
its all myth for me..
a item has a specefic "lucky rate" like phy attack and that but you cant see it... if a weapon are supouse to be +10 it will go there easy and if not you wont get there...

use shit stuff and waste 20 elexir if you got +4 many times or even +5 its a lucky item and you should go for +7.. but if you have problem with 20 elexir just npc it and try another one you will notice diffrent stuff have diffrent luck no matter the blues
08/30/2008 23:51 cocobro#13
Quote:
Originally Posted by _FritteBoy_ View Post
its all myth for me..
a item has a specefic "lucky rate" like phy attack and that but you cant see it... if a weapon are supouse to be +10 it will go there easy and if not you wont get there...

use shit stuff and waste 20 elexir if you got +4 many times or even +5 its a lucky item and you should go for +7.. but if you have problem with 20 elexir just npc it and try another one you will notice diffrent stuff have diffrent luck no matter the blues

yea man, i think this is true aswell... its what i do, if an items isnt meant to be +ed you aint ganna get there. Best thing is to search around and look for the luck in the item, not luck in the city. Although i have seen non-laggy areas seem to help a lot more then laggy areas....
08/31/2008 08:26 Aethmond#14
well,..i strictly do believe about 'how much good items' the server has. For example, in older servers like greece, and babel, the enhancement is much more easier than newer servers like uranus, and pluto.

i'm in pluto, and it's terribly hard to make ur weapon +5, and the ones who hold +7 D9 are like the ones who r holding SOX with pluses weapons in older servers.

anyhow, about the astral, well. . . .i don't think it prevents the weapon to return to +0, there's a limit of failing. . .for example, my spear D8 has failed '4 times in a row' using astral each time, immortals, stones of luck, and lucky powders. . . .in the end, it returned to +0, and I threw the wicked thing in the middle of hotan. . . .

there are no lucky spots. . . .
there are no ritual prayings or whatsoever. . . .
there is nothing but "luck"

:((
08/31/2008 21:09 megadeath23#15
Quote:
Originally Posted by _FritteBoy_ View Post
its all myth for me..
a item has a specefic "lucky rate" like phy attack and that but you cant see it... if a weapon are supouse to be +10 it will go there easy and if not you wont get there...

use shit stuff and waste 20 elexir if you got +4 many times or even +5 its a lucky item and you should go for +7.. but if you have problem with 20 elexir just npc it and try another one you will notice diffrent stuff have diffrent luck no matter the blues
you're wright... some days ago i tryed a 52 shield +5 and almost all times i got it +4 from first and i waste 25 elixirs to make it +5... yesterday another 52 shield was failing at +2 and i needed 20 elixirs to make it +3 .