[Release]command to update when found lag

08/28/2008 23:21 konkizta#1
in case 1004:


if (Splitter[0] == "/refresh")
{
MyChar.Teleport(MyChar.LocMap, MyChar.LocX, MyChar.LocY);
SendPacket(General.MyPackets.SendMsg(MessageId, "SYSTEM", MyChar.Name, "area updated!!", 2005));
}
08/29/2008 01:30 IceyMan#2
lol if ur using a basic source... u already have it.. If ur not.. who doesnt know the code :O Well thx for posting cuz newbies might need it *thanks
09/23/2008 13:03 lolex#3
lol
09/24/2008 00:13 Rechocto#4
You forgot to add in the part to spawn items that are on the ground around you for that character.