[Public Beta Environment] Shen, Vladimir, Ionic Spark, and Ninja Tabi Changes

12/17/2011 08:35 Fevii#1
Summoners!

In addition to the two item changes that are available to test, we'd also like to add changes to Shen and Vladimir. As always these changes are not final! Total changes are:

Shen

Vorpal Blade
Energy cost changed to 60 from 70/65/60/55/50
Heal piñata effect reduced to 10/16/22/28/34 from 18/26/34/42/50
Heal piñata also heals for 2% of maximum health
Shen gets the heal if he last hits with Vorpal Blade
Single target damaging spells can now also trigger Vorpal Blade instead of just attacks


Feint
Feint now grants 20/25/30/35/40 Armor while it's active
Feint duration increased to 3 from 2.5
Cost increased to 50 from 45


Shadow Dash
Cooldown changed to 11-9 from 10
Energy cost reduced to 100 from 120-100
Taunt Duration increased to 1/1.3/1.6/1.9/2.2 from 1/1.25/1.5/1.75/2
Restores 40 Energy per champion affected, from 50 Energy if you affect one


Ki Strike
Bonus Damage from Health increased to 12% from 8%
Cooldown is now reduced by 0.5 seconds for minion hits in addition to 2 seconds for champion hits


Vladimir

Transfusion
Cooldown reduced to 10/8.5/7/5.5/4 from 12/10/8/6/4


Tides of Blood
Health cost reduced to 25/35/45/55/65 from 30/40/50/60/75


Crimson Pact
AP -> health conversion reduced to 1.4 from 1.8



Ionic Spark

Now purchasable on Summoner's Rift and Twisted Treeline
Chain lightning proc increased to 120 from 110.


Ninja Tabi

+25 Armor
UNIQUE Passive: Reduces the damage taken from non-turret basic attacks by 10%.
UNIQUE Passive: Enhanced Movement 2

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Quote:
[Vladimir Issues] I think Vladimir more accurately scales really well with gear - he snowballs really hard, but he's extremely weak early game. The goal with these changes is to make him more solid early, but scale less hard with gear.

Having said that, I think these numbers are causing him to lose a little too much health and the Tides of Blood buff is not significant enough. - Guinsoo
12/17/2011 08:44 mezzomixxer#2
jetzt sind ja tabis voll op.Einfach gegen nen Yi oder Tryn kaufen und Godmode...
12/17/2011 09:06 theit123.#3
vlad dmg output nerfe o.O?
12/17/2011 09:11 %G4ME%#4
Quote:
Originally Posted by theit123. View Post
vlad dmg output nerfe o.O?
Nein?
12/17/2011 09:17 theit123.#5
Quote:
Originally Posted by %G4ME% View Post
Nein?
Quote:
Originally Posted by Fevii View Post
Crimson Pact
AP -> health conversion reduced to 1.4 from 1.8
yo war bisschen müde habs irgendwie andersrum gelesen.. heißt doch dass er jetzt mehr squishy wird oder wie
12/17/2011 09:20 %G4ME%#6
Er bekommt 0.4 hp weniger von einem AP. Totall Squishy.
12/17/2011 09:50 ѕку#7
Schade das Shens taunt nicht auf 3s erhöt wurde. :P
12/17/2011 10:08 %G4ME%#8
Quote:
Originally Posted by .Kevin View Post
Schade das Shens taunt nicht auf 3s erhöt wurde. :P
Wäre OP.
12/17/2011 10:25 mezzomixxer#9
also was wird an vlad geändert? komme nichmehr mit^^
12/17/2011 10:32 %G4ME%#10
Quote:
Originally Posted by mezzomixxer View Post
also was wird an vlad geändert? komme nichmehr mit^^
Code:
Transfusion
Cooldown reduced to 10/8.5/7/5.5/4 from 12/10/8/6/4
Q CD wird weniger -> buff

Code:
Tides of Blood
Health cost reduced to 25/35/45/55/65 from 30/40/50/60/75
Weniger HP kosten für sein E->buff

Code:
Crimson Pact
AP -> health conversion reduced to 1.4 from 1.8
Weniger HP für 1 AP (sein passive) -> Nerf
12/17/2011 10:39 sonti#11
Ich mag die Vlad Changes ;P
12/17/2011 11:05 Master Of Magic#12
die erhöhen shens taunt kosten imo total unnötig mir passiert es oft dass ich nich treffe und stehe dann ohne energie da..
12/17/2011 11:17 lalallaxD#13
Das wird ja bestimmt noch geändert, von daher...
12/17/2011 12:09 Døwnfall#14
Ausweichen ist doch weg, also machen Ninja Tabis dann kein ausweichen mehr ? Goodbye Jax ô.o
12/17/2011 12:11 %G4ME%#15
Quote:
Originally Posted by Døwnfall View Post
Ausweichen ist doch weg, also machen Ninja Tabis dann kein ausweichen mehr ? Goodbye Jax ô.o
1. LOL Blitzmerker
2. Dafür bekommste 10% weniger schaden.