Instant res...

08/19/2008 11:58 GODDNESS#1
Do you think it is possible to use cheat einge to jam the accept revieve button on?
08/19/2008 15:31 BetaBowElfe#2
I think it is possible to force out the item out from the trade box, even when locked. You first need the other click trade.. when locked force the item out and he'll end up with nothing but to him the items still there but when he look in his inventory it is not there. :D:o
08/20/2008 07:10 jnel26#3
SIR BETA HOW TO DO IT PLS^_^
08/20/2008 10:45 Lemonadez#4
Quote:
Originally Posted by BetaBowElfe View Post
I think it is possible to force out the item out from the trade box, even when locked. You first need the other click trade.. when locked force the item out and he'll end up with nothing but to him the items still there but when he look in his inventory it is not there. :D:o
he's talking about the skill.

let say a person die and a Elf Priest revive him. He will accept the revive from the priest .


I dont know what u talking about, it doesnt make any sense at all about being revive.
08/20/2008 11:48 BetaBowElfe#5
it's off topic im talking the trade in which you actually trade the item but it stays in you but the other item the person traded is now yours in inventory.
08/21/2008 02:23 blueMine#6
WoWoWoW nice BetaBowElfe, u good...
so teach us lolzz
08/21/2008 09:26 GODDNESS#7
i already have acheived this with the personal shop, i put an item in, froze it so i could drop the item, dropped the item, my other char picks it up, items still in shop but then it does let you buy it from them :( i know what you are on about and thats just scamming, not making money, it WILL work though, unless it checks wether you have the item or not. Something else to look into is: press E click make stall, search for 1, make a stall, search for 2, close the shop and search for 0, keep going until you get minumal results, if you make a stall then set that variable to 0, then enable speed hack, you can actally run around the land scape really fast and you wont lag back. You can also speak to NPCs then walk off while talking although once you move you cant use that NPC (if you go to teleport one then walk away, a blank map will apear)

0 - off
1 - making stall
2 - made stall

sorry for off topic but he bring up trades:D
08/21/2008 22:57 xyferx#8
the most possible at the time is make a function out of the current autopot programs that will press a key when the character die (sample key "/") then using macro gamer record ur mouse movement and click to press the Revive button then assign the macro to be binded on the "/" key

so its like this when the character dies the auto pot will press "/" then macro gamer will be triggered and play the macro pressing the Revive button
08/22/2008 08:39 GODDNESS#9
like you have two people playing or what u mean?
08/22/2008 14:24 ericjohn#10
Quote:
Originally Posted by xyferx View Post
the most possible at the time is make a function out of the current autopot programs that will press a key when the character die (sample key "/") then using macro gamer record ur mouse movement and click to press the Revive button then assign the macro to be binded on the "/" key

so its like this when the character dies the auto pot will press "/" then macro gamer will be triggered and play the macro pressing the Revive button
^_^ my friend hes not referring to a bot on moving the mouse to the revive button and click it..

hes asking if the revive button can be force to activate as if there is a yuling that revived you..

about this just like beta said its possible but its 50% only. the trade button is different from revive button.. i think if you died your current status is registered to the server as dead.. and a yuling needs a to send a packet to the server that he revive you and the server needs to decide if what is the level of the revive that has been sent before the server sends back a activate revive on your client
09/12/2008 10:59 cassablanca#11
just die and revive by priest
then record box coordinat
click it with timer?
easy?
09/12/2008 12:59 GODDNESS#12
tried, failed, too hard with no EP :(
09/13/2008 19:17 xyferx#13
i think the character status can do this but let me test it first